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Sullys Mod 1.1.0-beta

Changelog

This mod requires Blueprint & Geckolib as dependencies and at least Forge version 40.1.0

Additions:

  • Lanternfish to the fishing loot table if player is below y 16.
  • Lanternfish items are now in the forge fish tags.
  • JEI integration for polishing using a grindstone.
  • Particles that spawn around the grindstone if the player is holding something that can be polished.
  • A config for options related to worldgen and mob spawning.
  • A config for if the particles around the Grindstone should be enabled.
  • Create's Sandpaper can now polish Rough Jade as well if Create is loaded.
  • Support for Catalogue and Configured.
  • Vertical variants for all slabs if Quark is loaded.
  • Advancements for obtaining Rough Jade and for obtaining Polished Jade.
  • Added experimental feature: Dynamic velocity for the bounce mechanic.
  • A config to enable the experimental dynamic velocity.

Changes:

  • Changed Jade bounce physics.
  • Made the front of Jade Flinger Totems bouncy.
  • Grindstone Polishing is now data-driven, with it's recipe type being "sullysmod:grindstone_polishing".
  • Players no longer have to sneak to polish jade.
  • When sneaking while polishing the whole stack will be polished.
  • Changed all names with Raw Jade to Rough Jade.
  • Changed all names with Jade to Polished Jade.

Fixes:

  • Lanternfish can now only spawn below y 16.
  • Fixed Arrow of Bad Luck being untranslated.
  • Fixed Tortoises and Copper Golems being leashable.
  • Fixed z-fighting on the Lanternfish.
  • Fixed stuttering on the Tortoise walking animation.

Remember that this is a beta, features might change in the future and bugs are likely to occur. If you find a bug or have a suggestion feel free to open an issue here!

Files

sullysmod-1.1.0-beta.jar(1.11 MiB) Primary Download

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated a month ago