90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

1.20-3.0.0

Changelog

The Canon Update

New features:

  • cannon
  • cannonball
  • throwable slimeballs and slimed effect
  • buntings
  • awnings
  • sus gravel brick
  • sus stuff recipes
  • lumisene
  • slidy block
  • confetti and party creeper
  • lunch boxes
  • dispensers can empty bundles, quivers and lunch boxes
  • wall sign posts
  • shader effect from piglin heads
  • added /supplementaries registry command, lists all the content of a registry

Improvements

  • new present sounds
  • new crank textures and model
  • new gold door, trapdoor and hourglass textures
  • new faucet texture and model
  • improved quiver logic to use mouse sensitivity
  • improved bomb particle emission to be bigger, centered on a circle
  • bomb smoke particles were changed
  • wind vane uses an entity model now with proper shading
  • gunpowder can now light up blocks that are one over and 1 up from it. it will also visually connect to them
  • blackboard undo button
  • improved urns spawning logic
  • added a recipe to clear item lore
  • slingshots can now shoot buckets (try with loyalty)
  • trapped presents will hide their names when in item form to look like regular ones
  • flower boxes can be hung from ceilings
  • flower boxes can now only exist when against a solid block
  • dispenser minecraft projectiles will retain the minecart velocity and be shot at an angle when on a rail slope
  • sprinting on flint blocks with iron boots will cause sparks
  • you can now wash the upper and lower part of a sign post independently
  • Ash can no longer spawn from non solid blocks
  • you can now brush ash layers... for some reason
  • ash particles have some color variation
  • you can brush clean blackboards...
  • you can now have a 2 faced clock block
  • changed many sounds to have their own sound event with their own subtitles
  • changed slingshot particle to be smoother
  • wind vanes and cannons now use a flywheel model (when flywheel is on)
  • tipped spikes model dont have shading anymore
  • added a config that allow replacing rope loot tables from the #ropes tag
  • Added /supplementaries dimension command, allows to teleport to dimensions
  • timber braces textures are now flipped on positive axis
  • projectile weapons can now show their arrow as preview
  • suds particles will break when in contact with a block
  • Feather falling can now prevent all kind of bubble block breaking, not just from falling

Bug Fixes:

  • fixed faucet fluid dupe
  • fixed blackboard item renderer
  • fixed some issues with jars and goblet fluids
  • crystal displays can be chained
  • fixed relayer not updating properly from indirect power
  • book pile generation fix
  • destroying a safe item will no longer drop its content
  • wind vanes compat for wilder wild
  • quiver pick up arrow fix
  • quiver can now have arrows be inserted from off hand
  • gunpowder can ignite trapped presents
  • fixe many issues with slingshot projectiles
  • fixed dispenser ender pearl not having proper particles and not updating the dispenser properly
  • fixed feather block particles not showing for other players
  • fixed crank particles not showing for other players
  • by default, flower boxes will now only accept double flowers
  • double flowers in flower boxes will have a new model
  • you can enable the old mode in the configs
  • safe crafting recipe correctly retains items in shulker boxes
  • trapped presents can now correctly dispense ender pearls
  • plants above planters will appear centered even when sodium is on
  • you can now insert ropes into rope arrows from your inventory
  • fixed a rare issue with enderman heads
  • fixed wrench particles and sounds not showing for other players
  • cages and jars cant go in container items anymore
  • Fixed bellows hitbox
  • fixed soap interaction not spawning bubble particles on servers
  • fixed soap cleaning being able to clean multiple things at once
  • changed and standardized all mod projectiles attributes
  • fixed throwable bricks from dispensers not using correct item texture when non standard bricks were used
  • Fixed a very rare crash with quivers and server players
  • playing flute and using bubble blower will emit sculk vibrations
  • placing sign post will emit sculk vibrations. So will tipped spikes
  • using lock blocks and hourglass will also emit sculk vibrations
  • drawing on a blackboard will also emit vibrations
  • same for presents
  • Fixed some containers causing issues in spectator
  • Playing a flute will make parrots dance (in cages and on shoulder too)
  • thrown bricks and bombs renderer is how centered on their hitbox
  • added record command to fabric (thanks ot laite07)
  • fixed some client desync issues with bomb explosions
  • improved turn table and wrench rotation logic fixing some bugs and inconsistencies
  • Fixed some dupes with falling urns
  • added cannon map marker
  • slingshot can shoot buckets
  • slingshot can shoot damaging projectiles in a tag
  • fixed quill maps not supporting vanilla decorations properly
  • fixed gunpowder explosion being offcentered
  • fixed mob head effects not clearing properly
  • mob head effects will now only work in first person
  • (fabric fix) redstone wire will only connect to back of a relayer
  • fixed overencumbered tag not taking stack tag into account
  • fixed some hourglass textures being misaligned
  • fixed an issue with FD stick logged tomatoes compat
  • improved dispenser projectiles behaviors (slimeballs ender pears and bricks) to fail when a solid face block is placed against the dispenser, falling back on existing behaviors

Files

supplementaries-1.20-3.0.0.jar(17.78 MiB) Primary Download

Project members

MehVahdJukaar

Owner

Plantkillable

Artist

Details

Published 2 years ago
Updated 12 days ago