Survivalist Essentials

Survivalist Essentials

Mod

An early game survival concept for immersion into various mods. Enforces correct tool to be used for breaking blocks, so no tree punching!

Client and server AdventureGame MechanicsWorld Generation

5,038 downloads
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1.21-6.2.0.5

Changelog

Git Changelog Survivalist Essentials Mod

Version 1.21-6.2.0.5

  • Release 1.21-6.2.0.5
  • Set minimum NeoForge version to stable release.

Version 1.21-6.2.0.3

  • Release 1.21-6.2.0.3
  • Add back Patchouli book.

Version 1.21-6.2.0.2

  • Release 1.21-6.2.0.2
  • Update mods.toml to neoforge.mods.toml
  • Update build for 1.21
  • Drop DiggerItemAccessor
  • Update generated data.
  • Port to 1.21

Version 1.21-6.2.0.1

  • Release 1.20.4-6.2.0.2
  • Update build for 1.20.4. Drop Forge support.
  • Add generated data.
  • Port to 1.20.4

Version 1.20.4-6.2.0.1

  • Release 1.20.1-6.2.0.2
  • Add fruitfulfun resources.
  • Update generated resources.
  • Update all leaves, vines, grass, etc. to always drop resources.
  • Update fruit trees mod to fruitfulfun

Version 1.20.1-6.2.0.1

  • Release 1.20.1-6.2.0.1
  • Fix bamboo recipes.
  • Update ItemUse patterns. Fix tooltips for blacklisted / not whitelisted tools/armor/weapons.
  • Change tagging strategy for builds.
  • Support for dyanmic trees.

Version 6.2.0.0

  • Release 6.2.0.0
  • Add generated data for Tinkers' Survival support.
  • Add support for Tinkers' Survival
  • Add support for PSI.

Version 6.1.2.4

  • Release 6.1.2.4
  • Add generated data for 1.20.1
  • Always allow top snow to be broken with no tool required.
  • Add comforts to default block whitelist, as it shouldn't require a tool to break sleeping bag or hammock.

Version 6.1.2.3

  • Release 6.1.2.3
  • Fix slug for Ex Nihilo Sequentia

Version 6.1.2.2

  • Release 6.1.2.2
  • Switch to NeoForge in solidarity.
  • Update translation files.

Version 6.1.2.1

  • Release 6.1.2.1
  • Update bad translation string.

Version 6.1.2.0

  • Release 6.1.2.0
  • Add generated resources.
  • Add Ice and Fire: Dragons support.
  • Add support for Malum.

Version 6.1.1.5

  • Release 6.1.1.5
  • Update to gradle 8.1.1. Add modrinth release.

Version 6.1.1.4

  • Release 6.1.1.4
  • Fix Biome Makeover wood recipe overrides. Recipes moved again.
  • Update build script
  • Add new generated knife recipes.
  • Change Basic Knife and Sharp Knife to require string because of so many other mod conflicts.

Version 6.1.1.3

  • Release 6.1.1.3
  • Actually make tools detect type based on tags.

Version 6.1.1.2

  • Release 6.1.1.2
  • Do the correct thing with Bamboo. Requires saw to craft planks.

Version 6.1.1.1

  • Release 6.1.1.1
  • Fix SHARP tools so they work correctly. Change incorrect tool usage to only use sound when actually using a tool.

Version 6.1.1.0

  • Release 6.1.1.0
  • Add TOP for local testing.
  • Override crafting minecraft mangrove and cherry planks to require saw
  • Remove BOP Cherry Logs/Planks

Version 6.1.0.0

  • Release 6.1.0.0
  • Add starting health penalty configuration option.

Version 6.0.0.3

  • Release 6.0.0.3
  • Update Carry On version.
  • Update Carry On support. Fixes #4

Version 6.0.0.2

  • Release 6.0.0.2
  • Fix harvest block registration to occur when tags are synced.

Version 6.0.0.1

  • Release 6.0.0.1
  • Add mixin config to built jar.
  • Fix creative tab
  • Update to latest Forge
  • Update to gradle 8.1.1. MinecraftForge doesn't work correctly for dev environments any longer on older gradle versions.
  • Update datapack format.
  • Initial 1.20.x port

Version 5.0.0.1

  • Release 5.0.0.1
  • Update soundsource. Sound should trigger if player has empty hand.
  • Add Froglight blocks to ToolType.NONE
  • Remove unused feature
  • Remove rockgen frequency. Is a part of datapack now.
  • Update pack format
  • Update sound registration.
  • Remove debugging statement. Datagen working for 1.19.4.
  • More work porting to new datagen
  • Initial port to 1.19.4
  • Port to 1.19.3. Loose Rock generation and Carry On support not working. Will fix and release for 1.19.4

Version 4.1.0.0

  • Release 4.1.0.0
  • Add patchouli as a build dependency.
  • Add generated files for book.
  • Add book item textures. Add book text.
  • Add in-game book. Fixes #2
  • Remove tcon pattern as part of 'Getting Wood' advancement. Fixes #1
  • Update Forge and Parchment versions.

Version 4.0.0.3

  • Release 4.0.0.3
  • Update Forge and Parchment mappings. Update library versions.
  • Detect if block break is due to Ars Nouveau spell cast from the offhand. If so, evaluate tool from offhand.
  • Update jei api dependency

Version 4.0.0.2

  • Release 4.0.0.2
  • Adjust knife recipe so no duping occurs. Allow getting rocks from cobblestone for players adding this to existing world, or no rocks on ground generated.

Version 4.0.0.1

  • Release 4.0.0.1
  • Update mod support for Quark. Check all other supported 1.19 mods to ensure updates are correct.
  • Update Forge and Parchment mappings.
  • Fix irregular Biome Makeover and Twilight Forest wood recipes. Use TAGSfg! my god, I do not want to go back to 1.12 level of stupid.
  • Add bop to build for testing.
  • Update BYG support for 1.19
  • Attempt to fix updates file

Version 4.0.0.0

  • Release 4.0.0.0
  • Add Aquaculture support for driftwood.
  • Update Loose Rocks feature to use datagen. Update datagen data. Update pack version. Add cyanide for better logging.
  • Initial 1.19 port.
  • Fix links and forge shield.
  • Update curse keys and project id.

Version 3.0.0.0

  • Release 3.0.0.0
  • Update generated resources cache.
  • Fix rename issue.
  • Rename stuff.
  • Rename stuff to align with actual mod name.
  • Update logo with name change.
  • Update artwork.
  • Update testing dependencies.
  • Change recipes to use Forge string tag.
  • Move from whitelist to either whitelist or blacklist for tools and armor. Default to blacklist.
  • Move away from server config to common config. Users get confused :/
  • Change durability for material tiers.
  • Add support for leather from cooked meats.
  • Add more mods support.
  • Update saw and knife textures.
  • Update text to reflect mod name.
  • Add basic and sharp tools. Add more plank recipes for basic and sharp saw.
  • Fix JEI info.
  • Remove unused assets.
  • Skip plank crafting tutorial.
  • Skip tree punching tutorial
  • Initial port from TinkerSurvival to SurvivalEssentials.

Version 2.3.10.1

  • Release 2.3.10.1
  • Big thanks to BillyZeKat for reaching out on CurseForge and providing the 3x3 textures. Much appreciated!
  • Add oxydized textures for latest TCon.
  • Code cleanup.
  • Change loose rock to use 3x3 textures vs. 64x64 textures for rendering. Better FPS!

Version 2.3.10.0

  • Release 2.3.10.0
  • Added support for Ecologics

Version 2.3.9.2

  • Release 2.3.9.2
  • Update development mod versions.
  • Resolve spell book interaction with harvest check. Fixes #79
  • Small code improvement.

Version 2.3.9.1

  • Release 2.3.9.1
  • Fix twilight forest stripped recipes.

Version 2.3.9.0

  • Release 2.3.9.0
  • Add Twilight Forest support.

Version 2.3.8.0

  • Fix loot modifiers for sticks and fiber to work with tags. Greatly simplifies mod support/integration.

Version 2.3.7.1

  • Release 2.3.7.1
  • Fix bad BYG entries.
  • Add Oh The Biomes You'll Go support.

Version 2.3.6.1

  • Release 2.3.6.1
  • Change crude saw to be a crafting-only item, not an axe. Resolves #78

Version 2.3.6.0

  • Release 2.3.6.0
  • Generate updates.json from template.
  • Add dynamictrees support.

Version 2.3.5.0

  • Release 2.3.5.0
  • Add ability to whitelist armor or tools based on tag. Resolves #77

Version 2.3.4.4

  • Release 2.3.4.4
  • Fix crash when using autocrafter. Fixes #76

Version 2.3.4.3

  • Release 2.3.4.3
  • Use correct regex for modids. Match Forge implementation.

Version 2.3.4.2

  • Release 2.3.4.2
  • Also allow living hurt if bypassArmor is set.

Version 2.3.4.1

  • Release 2.3.4.1
  • Fix attack event handler to allow for secondary damage like thorns.

Version 2.3.4.0

  • Release 2.3.4.0
  • Add The Undergarden support.
  • Remove generated textures before datagen runs.

Version 2.3.3.1

  • Release 2.3.3.1
  • Add hammers to pickaxe list.

Version 2.3.3.0

  • Release 2.3.3.0
  • Add ExNihilo support. Allow crook to work properly as a hoe.
  • Bump jei version.
  • Don't load treated stick recipe if IE isn't loaded.

Version 2.3.2.2

  • Release 2.3.2.2
  • Fix modid regex for configuration
  • Remove unused asset.

Version 2.3.2.1

  • Release 2.3.2.1
  • Ensure Ars Nouveau is loaded for recipe. Load after geckolib3.

Version 2.3.2.0

  • Release 2.3.2.0
  • Add Ars Nouveau support.
  • Update pack format for 1.18.2

Version 2.3.1.5

  • Release 2.3.1.5
  • Add valhesia as a testing mod.
  • Make saw handle have 1 durability so it breaks after one use in recipes.

Version 2.3.1.4

  • Release 2.3.1.4.
  • Fix update url.

Version 2.3.1.3

  • Release 2.3.1.3
  • Add more robust check for event handling to ensure that player isn't null. Fixes #74

Version 2.3.1.2

  • Release 2.3.1.2
  • Added missing resources. Fixes #72
  • Add generated part textures.

Version 2.3.1.1

  • Release 2.3.1.1
  • Add additional testing mod.
  • Update wiki for 1.18.2
  • Ensure that harvest level for Obsidian is enforced. Fixes #73
  • Release 2.3.1.0
  • Port armor whitelist from 1.12.2 to 1.18.2 Resolves #66
  • Merge pull request #71 from Insane96/patch-1
  • Remove fail sound if generic damage is enabled

Version 2.3.0.2

  • Release 2.3.0.2
  • Update modpack book for upcoming modpack release.

Version 2.3.0.1

  • Release 2.3.0.1
  • Add tag for shears. Don't do extra stick drops for kama. Add generated data.
  • Merge pull request #70 from Insane96/fix-sticks-with-shears
  • Fixed sticks dropping from leaves even with silk touch or shear like items

Version 2.3.0.0

  • Release 2.3.0.0
  • Add option to add generic damage for non-whitelisted items, tools, etc. Fixes #64
  • Add more stick drops from leaves when breaking by player.
  • Add proper support for item whitelisting. Add a few more tool types.
  • Added more testing mods for tool whitelisting testing

Version 2.2.4.2

  • Release 2.2.4.2
  • Remove vanilla repair option for all tools. Fixes #61
  • Reworked and added back Advancements

Version 2.2.4.1

  • Release 2.2.4.1
  • Update knapping description for JEI.
  • Moved enable rock generation configuration setting out of server config. Forge devs can make such obscure decisions at times, it's baffling this thing even works sometimes.
  • Update forge and parchment versions.

Version 2.2.4.0

  • Release 2.2.4.0
  • Add carryon dependency for compile.
  • Add support for carryon mod.

Version 2.2.3.2

  • Release 2.2.3.2
  • Change error message on blocks unable to set harvest.

Version 2.2.3.1

  • Release 2.2.3.1
  • Update mod info to be consistent for Configured.

Version 2.2.3.0

  • Release 2.2.3.0
  • Add missing wood from botania. Add integration for Immersive Engineering
  • Remove unused config.

Version 2.2.2.0

  • Release 2.2.2.0
  • Added health penalty feature.

Version 2.2.1.0

  • Release 2.2.1.0
  • Add hunger penalty option.

Version 2.2.0.1

  • Release 2.2.0.1
  • Enforce correct tool type by looking up tags correctly in 1.18.2

Version 2.2.0.0

  • Release 2.2.0.0
  • Working 1.18.2 build.

Version 2.1.4.5

  • Release 2.1.4.5
  • Add whitelist for mods that provide blocks that generally do not require strict tool enforcement.

Version 2.1.4.4

  • Release 2.1.4.4
  • Add kama as a hoe. Always honor MINEABLE_WITH_* tags for tool type.

Version 2.1.4.3

  • Release 2.1.4.3
  • Only stricly enforce drops for pickaxe items that are in the registry as an ore. IOW, don't drop ores for using incorrect tier, but allow other blocks to drop.

Version 2.1.4.2

  • Release 2.1.4.2
  • Move glass, ice and decoration blocks out of pickaxe required tools group.

Version 2.1.4.1

  • Release 2.1.4.1
  • Added Bandage section to vanilla book. Added modpack book.

Version 2.1.4.0

  • Release 2.1.4.0
  • Added datagen for book recipe.
  • Added book recipe.
  • Initial Tinkers' Survival book.

Version 2.1.3.4

  • Release 2.1.3.4
  • Don't delete new items.

Version 2.1.3.3

  • Release 2.1.3.3
  • More careful to not remove duplicate tools.

Version 2.1.3.2

  • Release 2.1.3.2
  • Fix annoying misbeahvior from repair kit recipes and crafting station LazyResultContainer. Has bad side-effect of deleting saw if another one exists in the players inventory. I'm not sure what to do about this until TCon decides to implement the container correctly.
  • Update README

Version 2.1.3.1

  • Release 2.1.3.1
  • Log unknown blocks at init. Infer that unknown hardness 0 blocks don't require a tool.
  • Update bandages sound and animation time. Stop bandage use if Stop Bleeding effect is active, so bandages aren't wasted.

Version 2.1.2.1

  • Release 2.1.2.1

Version 2.1.2.0

  • Release 2.1.2.0
  • Update harvest logic to work better with multi-tools. TOP may still show incorrect tool (This is a TCon issue).

Version 2.1.1.0

  • Release 2.1.1.0
  • Added watersource, botania support, fixed other plank recipes.

Version 2.1.0.2

  • Release 2.1.0.2
  • Properly handle item use for multi-tools
  • Only play sounds client-side, avoids errors thrown on server.

Version 2.1.0.0

  • Release 2.1.0.0
  • Remove assets moved to integration mod.
  • Moved modpack integration items for TConstruct to a separate mod.
  • Remove inadvertent symlink used for testing.
  • Don't generate textures for all tools and parts, not necessary.
  • Let all items with hardness 0 always drop items
  • Added mana modifier to automagically repair tools when using a mana generating item.
  • No manasteel ore exists, don't generate recipes.
  • Add conditional wrapper to saw/plank mod integration recipes.
  • Fix data generators for manasteel. Remove overrides.
  • Added bronze
  • Added tcon support for manasteel from botania
  • Added support for Biome Maekover
  • Add biomemakeover support (sortof) has werid broken recipes, fixing up in modpack
  • Add support for modpack. Update for full tiered block override.
  • Add proper item whitelisting. Handle config reload. Enforce event fail sound config setting.
  • Add IE to runtime for local testing.
  • Adding tools to proper categories for harvest.
  • Add initial implementation of Tinkers' Saw.
  • Add stick drops to vanilla loot tables for leaves
  • Add flint shard knife recipe
  • Add support for item whitelisting. Add IE default items to config.
  • Add plant fiber drops to vanilla loot tables for plant blocks
  • Cleanup deprecated classes.
  • Cleanup for 1.18
  • Change language file format
  • Updated to latest jei version.
  • Unlock Saw recipe for 4 planks when player gets Tinker Station
  • Move tool item location. Drop broken tool or return to inventory.
  • Remove flint drop from loose rock.
  • Add pattern title.
  • Prepare for a tcon bow.
  • Added saw blade part and casts, updated saw recipe.
  • Update language files
  • Cleanup of item models. Add initial support for tcon saw.
  • Update JEI information for items
  • Add normal drops for grass_fiber
  • Add resource data generation
  • Change rock_stone from Item to BlockItem
  • Fixed mod info
  • Moving resources
  • Add generated resources.
  • Add mixin config
  • Add flint shard from rock knife recipe.
  • Add crude saw handle texture
  • Add bandage items, effects, tools and recipes
  • Little cleaner method, should allow for expanding
  • Add tcon Knife
  • Cleanup deprecated classes.
  • Adding generated resource files
  • Removing old resources
  • Add flint shard from rock knife recipe.
  • Update forge version
  • Add sources and deobf jar files to build. Add libs directory for building against unpublished resources.
  • Disable damage from non-whitelisted weapons
  • Generating resources and models, removing manually curated.
  • Workaroud for not having a proper BlockItem model.
  • Disable non-whitelisted hoe tools.
  • Add harvest handling. Remove deprecated features.
  • Add player messaging capability. Added message for broken tool.
  • Added datagen for plank/saw support in several mods.
  • Remove hardness from loose rock
  • Rename grass drop to reflect bonus when using knife.
  • Update build system for 1.18
  • Incremental update on 1.18 port
  • More restructuring for 1.18 ... 1.12 to 1.18 is not simple
  • Add Fruit Trees mod planks recipes
  • Update build system for 1.18
  • Clean up saw textures
  • Added global loot.
  • Reorganize item registration closer to it's category. Added creative categories for tools and world. Ensure JEI recipes show up correctly.
  • Generating rocks on surface.
  • Moving more files into generated resources.
  • Converting more assets to generated data
  • Moving resources

Version 1.2.2.1

  • Release 1.2.2.1
  • Add wrench to tools that can be whitelisted. Fixes #35

Version 1.2.1.1

  • Fix deprecated function usage.
  • Release 1.2.1.1
  • Resolve deprecated and other warnings.
  • Added config drop rate values for sticks. Closes #32
  • Update apikey config value for curseforge.
  • Update build properties.

Version 1.2.0.1

  • Release 1.2.0.1
  • If saw is disabled, ensure items removed, and don't allow forcing saw for planks.
  • Remove tab characters introduced from old code and PR.

Version 1.2.0.0

  • Release 1.2.0.0
  • Ensure that config file changes in the GUI are applied.
  • Add language support for config tooltips and categories.
  • Revert gradle-wrapper to 2.14. 4.x doesn't work with runClient and daemon on second run :/
  • Bump version in updates file.
  • Update gradle-wrapper to 4.10.2
  • Updated github badges.

Version 1.1.0.9

  • Release 1.1.0.9
  • Add error message if Tinkered Hemegony removes Crude Saw or Crude Axe recipes

Version 1.1.0.8

  • Release 1.1.0.8
  • Allow rocks to generate on dried sand and other ground materials in custom biomes. Fixes #18
  • Revert "Remove unused language strings." False alarm.

Version 1.1.0.7

  • Release 1.1.0.7
  • Remove unused language strings.
  • Merge pull request #31 from syorito-hatsuki/master
  • Merge pull request #30 from ACGaming/patch-1
  • Added Finnish (Suomi) language
  • German translation (1.1.0.6)
  • Update cursegradle version

Version 1.1.0.6

  • Update version to 1.1.0.6
  • Fixes #26. Only modify plankWood recipes when input is logWood.
  • Fix dependency imports.
  • Don't drop block if using improper tool. Fixes submitted PR for configuration additions.
  • Merge pull request #29 from wendall911/translation-updates
  • Updated advancements to use translations.
  • Formatting change.
  • Added missing items from de_de translation.
  • Added zh_cn translation.
  • Added descriptions for material modifiers that are displayed in the Construct's Armory book.
  • Fix display item for Construct's Armory Wool material.
  • Updated wiki
  • Merge pull request #28 from begrs/master
  • Merge pull request #27 from ACGaming/patch-1
  • Updated version of mods set in build.properties
  • advancement tweaks. added advancements for stick
  • German translation
  • Added support for tinker multi hand tools.
  • changed drop for rocks to include any item that is not a tool
  • added advancements for tconstructs tool tables
  • Disable saw now keeps the item
  • Fixed issues introduced through refactoring of TinkerSurvivalRecipes
  • Added Advancements to help players. Fixed bugs
  • Moved sound config to own category. fixed bugs
  • Added option to disable fail sounds
  • added option to fully or partially disable saw
  • Refactoring of TinkerSurvialRecipes
  • refactor rest of big function body
  • Added new config options and the option to drop rock from dirt
  • Change hack to detect when mods don't properly register a tool type. This is just a weak guess based on name of the item.
  • Change default config options for Immersive Engineering support. Vanilla tools were added :(

Version 1.1.0.5

  • Update to work with forge 14.23.4.2705 and stable_39 mappings for 12.2

Version 1.1.0.4

  • Release 1.1.0.4
  • Add immersiveengineering:drill to config. It isn't registered correctly as a tool.
  • Use exact pattern matching for tool names in tooltip. Not perfect. But until mods register their tools correctly...
  • Accurate JEI description for harvesting plant fiber. Fixes #9

Version 1.1.0.3

  • Release 1.1.0.3
  • Remove modpack recipes that weren't part of mod.
  • Add newline after changes list in changelog template.

Version 1.1.0.2

  • Release 1.1.0.2
  • Show tooltips correctly for only nerfed tools and weapons. Fixes #8

Version 1.1.0.1

  • Release 1.1.0.1
  • Update wiki for Constructs' Armor and Tough As Nails integration.
  • Added wiki image for Constructs' Armory parts.
  • Add wiki images for Constructs' Armory integration.
  • Allow any color of wool for crafting/repair of insulated armor parts.

Version 1.1.0.0

  • Updated build for upcoming 1.1.0.0 release.
  • Add Constructs' Armory/Tough As Nails integrations.
  • Add names for Constructs' Armory materials and modifiers
  • Change reinforced armor recipe to use diamond armor.
  • Add full Constructs Armory support. Armor items not whitelisted no longer craftable or equipable.
  • Pin to specific tconstruct version. Add jei as build dependency.
  • Added armor fail sound for attempting to equip disabled item.
  • Add disabled armor tooltip.

Version 1.0.1.20

  • Release 1.0.1.20
  • Fix potential crash with whitelisted items that aren't tools, but attempt to harvest.

Version 1.0.1.19

  • Fix crash on whitelist mod items used for harvesting. #7
  • Correctly show tooltips for nerfed items. Faster lookups for correct tool and tooltips. Fixes #6

Version 1.0.1.17

  • Release 1.0.1.17
  • Added fishing treasure.
  • File cleanup.

Version 1.0.1.16

  • Release 1.0.1.16
  • Updated wiki for new version
  • All planks can be crafted into sticks from various mods using saw. All registered saplings can be crafted into sticks using knife. Fixes #3
  • Moving artwork assets out of build.

Version 1.0.1.15

  • Release 1.0.1.15
  • Only return one item when using stackable items as recipe tools.

Version 1.0.1.14

  • Release 1.0.1.14
  • Don't check the entire registry for enderman blocks, only ones in list for mob.
  • Prevent duplicate bowls returned for plant paste recipe.

Version 1.0.1.13

  • Release 1.0.1.13
  • Added config for whitelisting specific class tools.

Version 1.0.1.12

  • Release 1.0.1.12
  • Fixed registry handling so recipes will be correct.
  • Map registry by name and meta. Check for wildcard entries in oredict.
  • Properly use oredict for wood and stick recipe replacements. Thanks @Rikshy. Improves #1
  • Check Array length before querying. Can cause out of bounds exception on bad recipes. Fixes #1
  • Update to latest recommended Forge.
  • Update Wiki
  • Updated build to correctly add mcmod.info with changes

Version 1.0.0.25

  • Release 1.0.0.25
  • Added config option for loose rock generation during worldgen.

Version 1.0.0.24

  • Release 1.0.0.24
  • Allow mob spawner and chests to break normally. This will probably need some config at some point.
  • Changed project slug names for curseforge.

Version 1.0.0.23

  • Use double for heal rate in config.
  • Use correct image for TiC knife handle.
  • Update curseforge information in push.
  • Added jar signing, git changelog, and curseforge upload options.
  • Updated README
  • Add configuration options for sleep and bandages healing rate.

Version 1.0.0.22

  • Add signing
  • Don't require tinkertoolleveling

Version 1.0.0

  • Fixed rock recipe.
  • Only drop stone_rock, eliminating variants. Variants are just waste in your inventory.
  • Change important events to notify to chat messages (for now)
  • Allow mining dirt. Just slowly if not with tool.
  • Attempt to get toast to show from event in smp
  • Added oredict entries for tools
  • Bump to latest Forge
  • Fix information
  • Register rock/knife recipe only once for item with metadata.
  • Proxy toast hints to only client side.
  • Fix logo location
  • Add recipe files. Update README.
  • Bandage recipes.
  • Bandages, etc.
  • More labels
  • Update item models
  • Remove tab chars.
  • New textures
  • She's Crafty!
  • Added TinkerToolLeveling dependency.
  • Damaged TiC tools don't get destroyed initially.
  • Removed natura:sticks recipes
  • More ToughAsNails support.
  • Use client-side code on client, not server.
  • Change default material type for rocks to CLAY. Better harvestability integration.
  • Update name.
  • Added logo.
  • Initial commit.

Files

SurvivalistEssentials-1.21-6.2.0.5.jar(816.98 KiB) Primary Download

Project members

wendall911

Owner

Details

Licensed MIT
Published a year ago
Updated 8 hours ago