Survive

Survive

Mod

Spice up survival gameplay with thirst, sleep and more mechanics

Client and server FoodGame Mechanics

23.0k downloads
55 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

1.21.1-10.1.0-NeoForge

Changelog

  • Changed the update json url
  • Fix canteen turning to glass bottle when converting dirt to mud
  • Updated UnionLib to 12.0.6
  • Used unionlib to handle block and item colors, particles, and setup regsitries
  • Register seasons and temp change conditions through unionlib
  • Performed the addition of heat resistance to fire res elsewhere
  • Removed unnecessary methods
  • Changed "handleOnClient" to "runOnClient" for packets
  • Use LoaderHelper to avoid methods unavailable on other modloaders
  • Update JEI & BOP version
  • Updated certain mixins to be multi loader friendly
  • Reorganize registries
  • Use inserts for use item
  • Setup fluid map elsewhere
  • Changed how hygiene, stamina and temperature data are saved
  • Increase the lifespan of meats
  • Added "thirst_consumption" as a way for food to interact with thirst
  • Overhauled the stamina module
  • Added fats to the nutrition module
  • Added support for some items in Pam's HC2 Trees
  • Reduced the amount of info being sent to the client via packets

Dependencies

Files

Survive-1.21.1-10.1.0-NeoForge.jar(639.79 KiB) Primary Download

Project members

Stereowalker

Owner

Details

Licensed CC-BY-NC-ND-4.0
Published 2 years ago
Updated 7 days ago