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Changelog

Run the block transparency check earlier so that the entity raycast doesn't get extended unless it needs to.

Fixes an issue where entities that would usually be out of range of the raycast could insist they were closer to the camera than a block they were behind, preventing block interaction (#2)

Changelog: https://github.com/sisby-folk/swingthrough/releases/tag/v1.0.4

Files

swingthrough-1.0.4+1.19.jar(23.56 KiB) Primary Download

Project members

sisby-folk

Co-Authors

Details

Licensed LGPL-3.0-only
Published a year ago
Updated a month ago