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Changelog
Another update! This one is a relatively large-ish one, making some cool changes to the Bronze Dungeon rework as well as fixing a variety of bugs.
CHANGELOG:
* Carved blocks now fit the base mod's textures much better
* Renamed Carved Stone Pillars to Carved Pillars
- Removed Carved Bricks, they have been replaced with the Carved Base
+ Added Carved Bases, which are a decorative block for the bottom of the walls in the bronze dungeon
+ Added Sentry variants for these blocks, along with locked, trapped, and boss doorway variants
+ Added a new light block, the Runelight, which can be turned on/off with a right-click
+ Added unique sky colors to some biomes
* Sky color config is now on by default
+ Added some slight variation to the Aether's default biome grass colors
> Fixed Ambrosium infusion bugs on servers
> Fixed Treasure Reforging compat
> Fixed Aether Dirt spawning under trees, even when placed on regular dirt
> Fixed bug causing any non-registered sound event played with the Music SoundSource being cancelled by Redux's music-overlap-prevention system (particularly compat with the True Ending mod)
> Fixed a bug with placing Redux's signs occasionally crashing the game
> Fixed the Aether: Genesis's altered gold clouds not always playing their extra 'whoosh' sound added by Redux
Dependencies
Files
aether-redux-2.0.16-1.19.2-forge.jar(39.72 MiB) Primary Download
Links
Details
Licensed ARR
Published a year ago
Updated 6 days ago