Changelog
Initial release for Fabric 1.20+
Requires Fabric Loader >= 0.14.21 and Fabric API >= 0.83.0 Built and tested on Minecraft 1.20.1, Fabric Loader 0.14.21, and Fabric API 0.83.1+1.20.1 using Yarn Mappings 1.20.1 build 2 Tested to work on Quilt loader >= 0.19.0 and QFAPI >= 7.0.2 + QSL >= 6.0.3
Differences between Forge 1.16.5: +Herobrine Mage has an extra magical ability named "Hold", inspired by force choke from Star Wars *MANY bug fixes *Mod now uses a custom save data API to handle config and world save data that stores values in JSON files *Herobrine now uses random number generation for various timed attacks and events *Herobrine now spawns on the outer end islands by default *All textures are now based off their latest versions *Minor texture improvements with Cursed Diamonds, Cursed Dust, and the Altar of Herobrine *Altar of Herobrine is now crafted with gold ingots instead of gold blocks to be less annoying to obtain and make more sense with the base being half a block tall *Creative UI is now organized *World generations is handled mostly through vanilla datapack mechanics *Terrain now properly adapts around custom structures *Structures now work with the /locate command *Survivor Base can spawn in any overworld land biome *Trapped House can now spawn on any block *Statues of Herobrine can now spawn on any block in any mountain biome *Spawn rates are now far more balanced *Code is now far more optimized