The Legend of Herobrine

The Legend of Herobrine

Mod

Adds Herobrine to Minecraft with an emphasis on adventure and exploration

Client and server AdventureEquipmentGame MechanicsMagic MobsWorld Generation

45.1k downloads
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Changelog

Initial release for Fabric 1.20+

Requires Fabric Loader >= 0.14.21 and Fabric API >= 0.83.0
Built and tested on Minecraft 1.20.1, Fabric Loader 0.14.21, and Fabric API 0.83.1+1.20.1 using Yarn Mappings 1.20.1 build 2
Tested to work on Quilt loader >= 0.19.0 and QFAPI >= 7.0.2 + QSL >= 6.0.3

Differences between Forge 1.16.5:
+Herobrine Mage has an extra magical ability named "Hold", inspired by force choke from Star Wars
*MANY bug fixes
*Mod now uses a custom save data API to handle config and world save data that stores values in JSON files
*Herobrine now uses random number generation for various timed attacks and events
*Herobrine now spawns on the outer end islands by default
*All textures are now based off their latest versions
*Minor texture improvements with Cursed Diamonds, Cursed Dust, and the Altar of Herobrine
*Altar of Herobrine is now crafted with gold ingots instead of gold blocks to be less annoying to obtain and make more sense with the base being half a block tall
*Creative UI is now organized
*World generations is handled mostly through vanilla datapack mechanics
*Terrain now properly adapts around custom structures
*Structures now work with the /locate command
*Survivor Base can spawn in any overworld land biome
*Trapped House can now spawn on any block
*Statues of Herobrine can now spawn on any block in any mountain biome
*Spawn rates are now far more balanced
*Code is now far more optimized

Files

TheLegendOfHerobrine-Fabric-1.20.1-0.6.5.jar(4.19 MiB) Primary Download
TheLegendOfHerobrine-Fabric-1.20.1-0.6.5-sources.jar(4.06 MiB) Download

Project members

Alex-MacLean

Owner

Details

Published 3 years ago
Updated a year ago