Changelog
QoL update for those wishing the stonecutter wasn't cluttered. Here you go! Plus new content!
Tested with Forge: 1.20.1-47.2.6
Additions:
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Components (use these to craft various 'categories' and 'subcategories' of blocks; you'll start with some basics in a smithing table, then move to the stonecutter and get into subcategories, then the decorations themselves will be craftable, some of which are made using traditional ingredients in a crafting table).
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Balloon Blocks (bouncy, and can pop if anything sharp hits it, useful underwater too if put in the offhand and popped with a sword!)
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Thingamajig State Block (turns on and off and saves it's state if no redstone signal exists, plus outputs a signal to comparators, and is lockable by key!)
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The fridge can now store and save items to your worlds, just like chests!
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Microwaves can now be CRAFTED. yep, that's it!
Changes and Improvements:
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All recipes reconfigured and recreated to use new items and ingredients (some of which can be unlocked with an ingredient in the inventory)
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Some containers got a cleanup to function faster and better
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Some block models now have emissive textures
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Cleaned up some useless code and removed unused params from unused block classes
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Fixed some oddities with some older blocks and features
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Purifying Water and Sludge Buckets shouldn't ever crash in Ad Astra dimensions anymore, instead, they won't place there nor work.
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Create support for endless netherrack generation, using the Converter block.
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Maybe fixed poop from being a smelly feature?
Remember to report bugs and crashes to the GitHub if you find any! Hope you enjoy the update! :D ;)