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Changelog
MC 1.20.X - 2.1.1
- Now, by default, you will need to wear 3 armors of the same trim to receive a level 1 effect, and 4 armors of the same trim for a level 2 effect. If you only wear two armors of the same trim, you will receive no effect. (Configurable).
- Fix inconsistency with armor descriptions, and add new clarifying comments in the configuration file.
- Add an option to enable the old system where the effect level comes from the trim material.
- Make it so that matchingEffectLevels allows you to use level zero to disable effects. For example, it will allow effects to be granted only when the player is wearing full armor of the same trim.
- Change resinGivesNightVision to materialEffectOverrides which will let you override the effect based on trim material.
- Other minor adjustments.
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Files
trimeffects-fabric-mc1.20-2.1.1.jar(39.52 KiB) Primary Download
Details
Licensed ARR
Published a year ago
Updated a day ago