Flying Cullers

Flying Cullers

Mod

Calculates a framerate-based dynamic render distance for entities and tile entities

Client Optimization

5,131 downloads
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I was getting sick and tired of seeing my FPS drop whenever I was at my base.

Flying Cullers dynamically adjusts the render distance of entities and tile entities based on your frame rate.
The config options give you some flexibility on performance.

This is a client-side only mod.


Inspired by Out Of Sight by Corosus.

Requires: SpongeMixins by TimeConqueror

It is compatible with Optifine, FastCraft and BetterFPS.


Project members

AstroTibs

Owner

jss2a98aj

Author

Details

Licensed LGPL-3.0-only
Created 2 years ago
Updated 2 years ago