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Variating Mobs 1.3.5

Changelog

Controlling Commands

  • Added "Scalenormalvariationby" command to manually change the multiplier for variation range.
  • Added "Scalepowerfulnessby" command to manually change the multiplier for powerful mobs.

Both commands have a True/False and a number, The true/false is for whether the number should add on to the existing multiplier(true) or reset it(false). The number is self explanatory, for some background info a "big achievement" gives around 0.2 extra normal variation and 0.04 extra powerfullness. That's it have fun!

Files

variantingmobs-1.3.5.jar(41.11 KiB) Primary Download

Project members

Dashy22

Dashy22 duh, I'm the owner

Details

Licensed ARR
Published 7 months ago
Updated 6 months ago