Changelog
Known Bug: Due to a compiler error, this version fails to properly apply the access widener used in one function shared between wheelchairs and wheeled stools. This will result in a crash when either entity is mounted. A fix is forthcoming!
Added the Placer wheelchair upgrade! This upgrade adds its own discrete inventory slot, which only accepts blocks. Roughly every 1/4 second, while the wheelchair is on solid ground, the upgrade will attempt to place a block from its inventory beneath the wheelchair. Ideal for bridging! Applied with a dispenser.
Added the Handles wheelchair upgrade! When a wheelchair with this upgrade is right-clicked, if it is already being ridden, it will bind to the player much like a walker does. This allows a wheelchair to be moved by someone other than the user, though the user can use the Untie button in the inventory to sever this binding and prevent a new one for 3 seconds. Applied with iron bars.
Added the wheeled stool! This item is not well-suited to exploration but ideal if you just want to rest your feet for a moment at home.
Added translation for all sounds, as well as a sound event when drawing from a cane sword
Added metal wheels in copper, iron, gold, and netherite forms
Added copper cane handle
Added walker crafting recipe
Ostensibly resolved the "phantom walker" bug that would result when the game crashed or was force-closed. I've already fixed this one like three times so I'm not definitively saying it's gone, but I'm like... 98% sure...