Wilder Wild

Wilder Wild

Mod

This mod aims to upgrade the Wild Update!

Client and server AdventureDecorationFoodGame Mechanics MobsStorageWorld Generation

348.2k downloads
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2.4.10 (1.21-1.21.1)

Changelog

  • Scorched now get the Scorching effect while touching Magma or Fire, as well as Lava like previously.
  • Fixed the volumes of some Magma sounds.
  • Desert Village changes are now toggled with a config.
    • This adds a structure processor to convert the Jungle wood set into the Palm wood set.
  • Slightly decreased the average amount of Cattails in worldgen.
  • Changed the wilderwild:blank_shut_up feature into the wilderwild:empty feature, which now generates nothing instead of a single Water block.
  • Converted Wilder Wild's entity registry to use Vanilla's entity builder.
  • Fixed some modified recipes/loot tables not working properly.
  • Reorganized data generation for configured and placed features in caves into their own classes.
  • Fixed Wilder Wild's block entities and entities causing log errors about the datafixer.
  • Fixed Mesoglea rendering with Sodium.

Files

WilderWild-2.4.10-mc1.21.1.jar(53.63 MiB) Primary Download

Project members

FrozenBlock

FrozenBlock

Organization

LudoCrypt

Composer

LIUKRAST

Former Contributor

Xfrtrex

Former Developer

I_am_Merp

Former Texture Artist & Sound Designer

Soro335

Former Worldgen Lead

Lunade_

Lead Dev/Producer

osmiooo

Translator

Details

Licensed GPL-3.0-only
Created 2 years ago
Updated 22 days ago