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Zoe Isn't Cyberpunk 1.3.0

Changelog

  • Cyberstations and Armament Station now require at least 5 durability on a used saw before crafting implants/weapons
  • Changed some block break particles
  • Fixed ‘Above and Beyond’ advancement condition (its now achievable), visibility (no longer hidden), root (‘place cyberstation’ advancement instead of ‘cyberfunk’) and type (goal instead of challenge)
  • Added ’Malware’ advancement (granted upon crafting your first Software)
  • Defense now reduces damages that aren’t from a source entity
  • Sabotage stat now deals a damage type that ignores Defense, but deals less according to your attack damage and the enemy’s Sabotage
  • Adjusted some implant stats (Enforced Tibia, Virtual Pacemaker, Camoguard, Spiked Knuckles)
  • Adjusted some boss stats
  • Changed ‘Cyberfunk’ advancement from goal to task
  • Altered boss interruption requirement calculation
  • Fixed Armacrafting clearing the entire blueprint slot instead of shrinking it by 1
  • Ego Death is now limited to one per world
  • Reworked Betrayal a bit

Files

zoe_1.3.0-1.20.1.jar(2.18 MiB) Primary Download

Project members

v4mi

Owner

Details

Licensed ARR
Published a year ago
Updated 3 days ago