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Medieval MC [FABRIC] 1.20.1 v2

Changelog

[Content Update]

FABRIC IS NOW 0.14.25

Mods:

  • Added Eldritch End
  • Added Mutant Monsters
  • Added Invocations
  • Added MmmMmmMmmMmm
  • Added The Bumblezone
  • Added All the Trims
  • Added DEUF Refabricated
  • Added Ping Wheel
  • Added Ocean's Delight
  • Added Too Fast

Changes:

  • Implemented Cherrier Groves (Geophilic)
  • Added structures (Better Archeology)
  • Added blocks (Better Archeology)
  • Tooltip readability improvements (Simply Skills)
  • Attribute gains from the basic passive nodes have been increased (Simply Skills)
  • Reduced effectiveness of Might, Marksmanship, Spellforged, and Soulshock (Simply Skills)
  • Increased the default cooldown reduction possible via Spellhaste (Simply Skills)
  • Added an audio cue when using an ability that it is on cooldown (Simply Skills)
  • Changed Skill selection sound effects (Simply Skills)
  • Changed Marksman Arrow sound effects & animation (Simply Skills)
  • Improved Spin Attack Visuals (Spellblades and Such)
  • Mutants now use a custom mob category for spawning, this ensures only a single mutant can exist at a time (Mutant Monsters)
  • The amount of entities spawned as a result of defeating a mutant (mainly skeleton parts and creeper eggs) is now capped to prevent issues with automatic mob farms (Mutant Monsters)

Fixes:

  • Evoker Trap Block not resetting when pushed by piston (Better Archeology)
  • Crash when closing certain screens (MapFrontiers)
  • Crash by using Genesis Fracture and sumoning Flame Pillars (Marium's Soulslike Weaponry)
  • Night Prowler issues where she was empowered during daytime instead of nighttime, and would give the player water breathing instead of blindness (Marium's Soulslike Weaponry)
  • Bug that allowed for free point acquisition using junction nodes (Simply Skills)
  • Memory Leak (Carry On)
  • Golems pattern spawns with dispenser (Friends&Foes)
  • Golems and Wildfire immunity to fall damage (Friends&Foes)
  • Magnum torches occasionally missing out on spawns at their range's edge (Magnum Torch)
  • Tick related lag when idle or crafting (Alloy Forgery)
  • Mishandling of Fuel Remainders, where stacks would be entirely replaced with the remainders (Alloy Forgery)
  • Various fixes for compatibility recipes, mainly related to common tags (Alloy Forgery)
  • Rendering crash with mutant enderman (Mutant Monsters)
  • Rare crash when mutant zombie is attacking (Mutant Monsters)
  • Thrown blocks being able to replace non-full blocks (like stairs and slabs) when landing (Mutant Monsters)
  • Fixed Issues (Bumblezone)

AS ALWAYS MAKE SURE TO BACKUP YOUR WORLD BEFORE UPDATING

Dependencies

soulslike-weaponry-1.0.0-1.20-fabric.jarAdded via overrides

Files

Medieval MC [FABRIC] 1.20.1 v2.mrpack(34.65 MiB) Primary Download

Details

Licensed ARR
Published a year ago
Updated a year ago