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The Weed Whiz Pack 2.0.0

Changelog

+ Fully moved and uploaded to Modrinth!

  • Removed Basic Weapons, putting Weaponworks in it's place.
  • Added When Dungeons Arise! which adds giant beautiful structures to travel in.
  • Added Bosses of Mass Destruction, more fights, more fun.
  • Added Cavernous, glorious underground cave biomes and secrets to uncover!
  • Added Hybrid Aquatic, for making your fishing and ocean adventures more fun!
  • Added Repurposed Structures, and all of it's compatibility packs.
  • Added Katter's Structures, more to spice up the world.
  • Added Wabi-Sabi Structures, more buildings in the world to explore.
  • Added Philip's Ruins, old structures with the potential to hold valuable loot.
  • Added DNT Structures, yet even more structures.
  • Added Just Another Structure Pack, I think I have a problem with structure mods.
  • Added Medieval Buildings, because yes we need to overcomplicate the world with too many structures.
  • Added Forgotten Temples, because underground structures are very different from above ground ones.
  • Added Structory Towers, can you guess its another structure mod?
  • Added Unnamed Deserts, breathing more life into those barren biomes.
  • Added Olden Guns, because who doesn't want to shoot a skeleton with a Musket?
  • Added Riot, giving players a new shield for end game.
  • Added Crossbow Expansion and Crossbow Enchants, allowing more creative use of the weapon.
  • Added Enchantments Plus, for more creative weapon setups.
  • Added Go Home, travel back to your base with ease!
  • Added Guard Villagers, they can help defend villages, or you can fight them to steal their gear!
  • Added Useful Mobs, giving more pointless mobs a purpose.
  • Added Swimming Horses, cross rivers with ease!
  • Added Mob Armor Trims, allowing mobs with armor to have more fashion.
  • Removed Variants and Ventures, replacing with with Mob Variants.
  • Removed Fast Quit due to exit without saving and crashing issues.
  • Removed Get It Together Drops! so my items will stop phasing through walls.
  • Fallen Knights and Enderminies from Ender Zoology have been removed.
  • Removed Sound Physics Remastered due to conflictions.
  • Removed Infinity Caves due to causing errors with every cave mod known to man.
  • Removed Dungeons+: Towers and Spawners as they were extremely difficult with little to no reward.
  • Removed Profundous due to conflictions.
  • Removed Bountiful due to possible conflictions, still testing.
  • Removed Herobrine.

And more that I probably forgot to write down!

Dependencies

Riot-1.0.1.jarAdded via overrides
frycmobvariants-4.4.1+1.20.jarAdded via overrides
Structory_Towers_1.20.4_v1.0.6.jarAdded via overrides
forgotten_temples-1.0.0-1.20.1.jarAdded via overrides
DungeonsArise-1.20.x-2.1.58-fabric-release.jarAdded via overrides

Files

The Weed Whiz Pack 2.0.0.mrpack(48.1 MiB) Primary Download

Project members

lostdoge08

Member

Details

Licensed ARR
Published 6 months ago
Updated 4 months ago