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Changelog
- harvest algorithm smartest than before
- now the seeds are deducted from the drop, not from the player's inventory
- now if the drop does not fit into the inventory, in the amount in which it fell out, but there is a little free space in which a drop with a smaller amount would fit, then the drop is divided into two parts, the first is added to the inventory, the second is spawned, in the amount that did not fit into the inventory
- expanding the settings in the configuration, namely, the ability to set the harvest sound at your discretion has been added
Files
quick-harvest-1.0.1.minecraft-1.18.2.jar(3.84 KiB) Primary Download
Links
Details
Licensed MIT
Published a year ago
Updated a year ago