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14) Lots of refining

Changelog

  • Reworked Daylight Sensor
  • Tweaked Dead Bush
  • Reworked Brown Mushroom item
  • New base Planks texture, nether woods keep the old one
  • New base Boat texture
  • Boats with Chests
  • Dried Kelp
  • Tweaked oaked door
  • Attempted a saturation gradient with Soul Sand variants and Soul - Soil
  • Softened Cobblestone and Mossy Cobblestone
  • Aligned some powders up/down
  • First Draft of Beds
  • Mooshrooms
  • Knot
  • Added a butcher knife to the butcher and made their headband bolder
  • Prototyping Textures for wooden Slabs and Stairs
  • Tweaked Cactus
  • Tweaked Acacia Fence
  • Cacao Growth Models
  • Tweaked Leather Armor (Added rings, centered the studs)
  • Dark Prismarine
  • Tweaked Red Nether Bricks
  • Cracked Nether Bricks
  • All three Raw Minerals
  • Tweaked Andesite
  • Tweaked Beds
  • Tweaked Diorite
  • Reworked Polished Diorite
  • Tweaked Granite
  • Reworked Polished Granite
  • Reworked Gold Ores
  • Attempted to palettize my very inefficient prismarine texture
  • Reworked Glowstone

Files

Kerepakupai.zip(6.72 MiB) Primary Download

Project members

PoolofDevilSpit

Owner

Details

Licensed ARR
Published a year ago
Updated 2 months ago