90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

Luster_v0.7

Changelog

Overview

This update includes contents of winter drop and also redesigned a lot of existing stuff.

Major changes

Now, saturation of specular materials appears vivid on any shaderspacks. Totally reviewed all biome colormap. Winter drop update.

New stuff:

variants for short grass and fern, sculk, sculk vein, sculk catalyst, sculk sensor, calibrated sculk sensor, sculk shrieker, spider web, doors and trapdoors(birch, mangrove), bamboo, dripleaf, beehive, bee nest, bundles, resin, target, eye blossom, pale oak blocks, pale moss, particle of cherry blossom

boats, pale oak(door, signs)

rabbits, mule, donkey, all boats, spiders, creaking, warden

Improvements:

biome colormap, specular texture of all metal blocks, all beds, all kind of sandstone and red sandstone, all terracottas, all glass, quartz bricks, polished deepslate, grass path, lilac, gravel, dirt, gold block, bamboo block, prismarine, grass block, deepslate, purpur, prismarine bricks, shulker boxes, TNT, rose, leaves(cherry, jungle), mud bricks, packed mud, calcite, granite, diorite, peony, vine, emerald block, diamond block, gold block, netherite block, double slabs(smooth quartz, deepslate tiles), moss block, end portal frame

dye, candles, trial keys, coal, charcoal, lead, arrow, glowberry

cow, fences

Fixes:

incorrect tex for bottom of dirt, not working specular animation of mineral blocks

Files

Luster_v0.7.zip(1.9 MiB) Primary Download

Project members

Blue0m0chi

Member

Details

Licensed ARR
Published 9 months ago
Updated a month ago