Changelog
New features:
- dark prismarine stairs
- string/tripwire
- chiseled copper
- copper grates
- copper bulbs
- spawner and trial spawner
- bat textures for before and after 1.20.2
- iron bars
- pitcher plant, pitcher crop, pitcher pod
- potted mangrove propagule
- end portal/end sky texture
- sun and moon textures
- brewing stand
- calibrated sculk sensor
- jungle sapling and potted jungle sapling
- signs
- oxeye daisy and potted oxeye daisy
- frogspawn block and item
- levers
- armor trims
- decorated pots
- parrots
- llamas
- dragon fireball
- breeze rod
- mace
- wind charge
- banner pattern items
- breezes
- slanted rails
- respawn anchor
- potted bamboo
- hanging roots
- all 18 glass blocks
- loom
- cobweb
- world creation tab textures
- brewing stand GUI texture to match item shapes
New paintings:
- Kong
- Fighters
- Graham
- Mortal Coil (Skeleton)
- Burning Skull
Changes/Fixes:
Changed colors:
- made black less saturated and less purplish
- made dark bluish gray darker and more bluish
- made dark gray (old) more greenish
- made pink less saturated and less purplish
- made light yellow more saturated
- made sand red less saturated
- made sand purple less saturated
- made dark brown lighter and less reddish
- made flat silver brighter
Changed models:
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the geometry of multiple models has been updated for accuracy
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studs: diameter has been changed to 4.8 from 5 and height has been changed to 1.6 from 1.5
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anti-studs: outside diameter has been changed to 6.4 and inside to 4.8 to match studs
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plates: underside walls thickness has been changed to 1.6 from 1.5
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bars: diameter has been changed to 3.2 from 3. inside diameter of hollow studs has been changed accordingly
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outlines on multiple models have also been revised and dark circles have been added to undersides of plates
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most blocks with transparency support have been optimized to improve performance
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Every item that used a placeholder render has now been updated to either match the Plasticraft style of textures or have a 3D model
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The only exceptions are the ghast tear and the dyes since the renders looks fine
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Logs now use jumpers instead of "prints" to represent the rings
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Polished basalt now has a unique model
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Mossy cobblestone blocks have been revamped to have unique models that look mossier and more detailed
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Bricks have been changed to dark orange from dark tan and dark red for accuracy and aesthetic purposes
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Weathered copper blocks have been changed to sand green from bright green
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Cut sandstone and its slabs have been changed to have dark tan jumpers on top of them
This is not a comprehensive list of the changes included in this update. There are many small fixes or changes that are not included in this list for brevity.