Changelog
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Updated diamond and gold armor to the new textures
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Fixed leather armor overlay override being too big
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Made spyglass more accurate
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Improved bow and arrows.
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Changed bow animation.
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Slightly changed netherite helmet sprite.
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Fixed the arrow placement when held in left hand (Broken in vanilla)
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Wheat is now bundled with the same string as haybales and has the same color palette.
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Wheat now matches the color of haybales.
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Changed crossbow animation.
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Crossbow now doesn’t display the string or loaded ammo on the underside of the sprite.
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Improved placement of bow in third person.
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Changed arrow on fletching table to be made of flint.
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Improved arrow entity
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Gave tipped arrows unique texture.
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Redid stone shovel.
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Changed a single pixel on the wooden sword.
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Redid wooden shovel.
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Changed a single pixel on the lead.
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Redid stone pickaxe.
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Changed netherite helmet sprite.
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Added interpolation to the torch, soul torch, and furnace .mcmeta file as we forgot that was a feature (Also changed their textures, and the Redstone torch as well).
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Animated bottle o' enchanting.
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Added bottom to pumpkin and melon block.
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Redid iron tools and armor sprites.
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Changed sprite of diamond axe.
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Made lantern 3D when held.
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Fixed first person shear placement.
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Changed sprite of shears.
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Made paper on book and enchanted_book lighter.
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Slightly changed diamond helmet texture.
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Fixed the empty_armor_slot overlay not matching the 1.19.4 color scheme (Oops!)
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Added sides to farmland.