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Purpose
This shader aims to be a fairly lightweight alternative to vanilla lighting, adding various other impacts on light and its color to provide an interesting and colorful world!
Features
- Light intensity and color adjusts based on numerous factors including sun & moon locations, light level and more!
- Directional lighting on blocks, items, and entities
- Held item light
Planned
- Light impacted clouds with scattering
- Light impacted fog
Details
Licensed GPL-3.0-only
Published 3 months ago
Updated a month ago