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Voyager shader 2.0.3

Changelog

-Update for 1.17+

-Add Volumeric light

-Add Breath of the Wild tonemap type

-Add porosity to rain puddles (see Lab PBR doc for more info)

-Improve volumetric clouds

-Improve volumetric fog

-Improve planar clouds

-Improve Global illumination

-Improve overhaul visual

-Tweak ambient occlusion

-Tweak sunlight color

-Tweak auto exposure

-Tweak Aces tonemap

-Tweak Temporal anti aliasing

-Rework diffuse lighting

-Fix enchantement render

-Fix broken shadow map in far render distance

Files

Voyager shader 2.0.3.zip(358.9 KiB) Primary Download

Project members

6ix7even

Owner

Details

Licensed ARR
Published 2 years ago
Updated 4 months ago