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Changelog
-Update for 1.17+
-Add Volumeric light
-Add Breath of the Wild tonemap type
-Add porosity to rain puddles (see Lab PBR doc for more info)
-Improve volumetric clouds
-Improve volumetric fog
-Improve planar clouds
-Improve Global illumination
-Improve overhaul visual
-Tweak ambient occlusion
-Tweak sunlight color
-Tweak auto exposure
-Tweak Aces tonemap
-Tweak Temporal anti aliasing
-Rework diffuse lighting
-Fix enchantement render
-Fix broken shadow map in far render distance
Files
Voyager shader 2.0.3.zip(358.9 KiB) Primary Download
Details
Licensed ARR
Published 2 years ago
Updated 4 months ago