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[1.21-1.21.3EX] Pre-Spooky Drop Patch - MOD

Changelog

Horde Nights v1.1.1 - Pre-Drop Balancing - Release October 23rd

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Updates

  • Experimental Support for 1.21.2/3
    • Creeper Overhaul Integration does not work, required mod not yet updated.

Additions

  • Added an advancement.
  • Added groundwork for a future update. No I will not say more.

Changes

  • Ritual Overhaul Pt2
    • The ritual is now a bit more expensive
      • You must now craft a "primed" diamond.
      • This "primed" diamond must be dropped on a regular campfire to scorch it.
      • Finally, upon picking up the "scorched" diamond, it will cost 2 health to enrich it.
      • Drop this "enriched" diamond on the soul campfire as before.
      • Careful, messing up the process will give you a "bunk" item, which cannot yet be used in this update.
    • Ritual Items have custom textures included in the RRC Resource Pack.
  • Phantom Spawning Changes
    • Phantoms now spawn 6 blocks above you
    • Phantoms no longer count towards mob cap(this may aliviate some issues some people have had)
    • Phantoms spawned by mob spawning are now size 3

Fixes

  • #0002 - Fix Incompatability with any datapack that modifies an entitie's tags to function.
  • Unreported - Fix Identifier Advancements not triggering.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

Files

blood-moon-1.1.1.jar(526.54 KiB) Primary Download

Project members

Rainy Realm Creations

Rainy Realm Creations

Organization

rainzy

Owner

Bowswa

Member

Details

Licensed ARR
Published a year ago
Updated 4 days ago