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Cheap Enough!

This datapack removes the annoying 'Too Expensive!' mechanic on anvils by capping upgrade costs at 19 levels

Requirements

Should be compatible with most datapacks, only tested on 1.21.x versions

Limitations

Due to the way detecting players in an anvil works, you must close and re-open the anvil after making an item too expensive to reset it's repair cost


Project members

Parax342

Member

Details

Licensed MIT
Published 2 months ago
Updated 2 months ago