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Cheap Enough!
This datapack removes the annoying 'Too Expensive!' mechanic on anvils by capping upgrade costs at 19 levels
Requirements
Should be compatible with most datapacks, only tested on 1.21.x versions
Limitations
Due to the way detecting players in an anvil works, you must close and re-open the anvil after making an item too expensive to reset it's repair cost
Details
Licensed MIT
Published 2 months ago
Updated 2 months ago