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Classic Mechanics 1.0.0 (1.15-1.20.5 snapshot)

Changelog

INITIAL RELEASE

Works from ~1.15 to 24w06a (1.20.5 snapshot)

[NOTE]: this version, in specific, modules may or may not work in 1.20.5+ The next updates will be for 1.20.5+!

[NOTE]: All modules are optional, you can toggle all of them on/off as you please, they are all disabled by default

Changes

-> 1.0.0

-added options & toggles-view messages
-added old boat water splash particles
-added faithful old boat particles
-added disable sprinting [experimental!]
-added instant swing speed
-added TNT ignite-punching
-added piglin to pigmen switching
-added silverfish soulsand damage
-added endermite soulsand damage
-added classic creepers
-added land squids
-added no animal panic
-added old farmland
-added old rabbits
-added punch sheep shearing
-added old TNT particles
-added old zombie reach [experimental!]
-added villager/zombie fighting
-added old nightmares
-added old mob drops
-added vertical drowning knockback
-added old dragon AI
-added no daylight mob burning
-added old regeneration
-added more ghasts
-added old mob step sounds
-added no advancement messages
-added disable pillagers
-added disable phantoms
-added disable wandering traders
-added disable wardens
-added no entity cramming
-added no death messages
-added old debug screen
-added no instant portals
-added testificate villagers
-added old dragon bossbar
-added floating gravity blocks
-added no baby mobs
-added no mob equipment
-added added disable zombie door-breaking
-added no arrow sticking [experimental!]
-added no left handed mobs
-added old critical hits
-added void fog
-added old-like drops

Files

Classic Mechanics v1.0.0.zip(97.28 KiB) Primary Download

Project members

Wilozyx

Member

Details

Licensed CC0-1.0
Published a year ago
Updated 3 days ago