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Custom Particles Datapack Library

  • The Datapack offers developers the ability to add custom particles, enhancing their gameplay experience with visually stunning effects. With extensive control options, you can tailor these particle effects to your liking and have full control over every aspect.

  • adjusting size, speed, color, and shape to defining how particles interact with entities or blocks - the possibilities are limitless. Whether it's creating gentle floating orbs in a mystical forest or vibrant firework displays lighting up the night sky, custom particles datapack empower you to transform your Minecraft world into an immersive visual masterpiece!


Getting Started

You can get started by reading types and arguments below and modifying following command to your needs: function img:spawn_particle {speed:10,billboard:center,item:redstone,despawn_value:40,custommodeldata:0,state:spread,spread_initial:1,spread_radius:1}

Particle Types Description
none/anything Static no movement
spread Spreading particles in random directions
falling Dripping or falling particles
floating Floating or flying particles

Note: The proper usage of type spread is to run it repeatedly. The datapack contains example function that is optimized for spread particle usage. Simply open the example function file, remove # at beginning and modify it to your needs

Arguments Description
speed Particle's speed
billboard Particle's render type
item Item of displayed particle
custommodeldata custommodeldata of item
despawn_value Time of particle to despawn
state Particle's type
spread_initial Particle's main spread distance
spread_radius Particle's max spread distance

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Project members

Anas099

Owner

Details

Licensed LGPL3
Published a year ago
Updated a year ago