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Changelog
First Version
- Replaces all Woodland Mansions with The Illager Manor from Dungeons and Taverns.
- Villagers Woodland Explorer Map Will lead to them Instead
- Spawn At the exact same locations where Woodland Mansions would origianlly spawn
- Can be located with /locate structure minecraft:mansion OR /locate structure nova_structures:illager_manor
- The Mansion is now a giant structure filled with small, medium and large rooms
- Attic exists and is filled with decoration and cobwebs
- Map rooms exist containing maps to pillager outposts or ancient cities
- 1 evoker is guranteed to spawn
- contains basement with jailcells for allays, villager and iron golem
- has 7 garden variations
- Allays who hold echo shards and are hit by lighting convert to vexes
- the main mansion structure branches of 2 sides to 3 house parts of which there are a total variation count of 9
- 4 different lobbies exist
- 32 small room variations exist
- 1 of them is a secret room behind a market wall
- 30 small basement room variations exist
- 7 of them are secret rooms behind a market wall
- 24 medium room variations exist
- 18 medium basement room variations exist
- 30 large room variations exist
- 11 Attic decoration variations exist
- 8 slim secret room variations exist
- bookshelves can be replaces by chisseled bookshelves which can contain enchanted books
- there are a lot of custom loot tables but each have a chance to be repalced with the vanilla loot table
- modded items can be inserted through that methode
- Structure adds 1 new enchantment:
- Illagers bane
- Deal extra damage to Illagers, Vexes, Witches and Ravagers
- Items: Weapon
- Max level: 5
- Incompatible with: Sharpness, Smite, Bane of Arthropods
Files
dungeons-and-taverns-woodland-mansion-overhaul-v1.jar(4.39 MiB) Primary Download
Links
Details
Licensed ARR
Published 6 months ago
Updated 9 days ago