90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter versions...
Filter channels...

Adjusted the biome placement of the end skies and end depths

Increased the build height from -32 - 288, to -48 - 320

Ported all the progress I made for enderscape to endercon

  • Support for biome placement using vegetation and humidity for mods to place their biomes
  • The terrain shapes have been adjusted, they are generally bigger now
  • The center island has been improved
  • New island type: Sky islands
    • Sky islands with a very fragmented apperance which generate high over the vast void
    • They have nothing going for them but they are an impressive place to explore
  • End border has been split into 2 biomes: End skies and End depths
    • Each refers to either being above or bellow

Prior worlds made with endercon will have ugly chunk borders, I recommend resetting your end by deleting the DIM1 folder on your save (make sure to make a backup)

now works I think

fixed issue with lava generating bellow end midlands due to problems with carvers

FIXED VALIDATION ERROR FOR everything bellow 1.21.2

Go me !!

First release!!

First release!!!


Project members

Walls

Owner

Details

Licensed CC-BY-NC-SA-4.0
Published 3 months ago
Updated 25 days ago