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👁️ Envisioner

(Impact 2 Origin)

Envisioners are hatched from frozen tears; their endless vision and unceasing stare make them dangerous oracles.

• Powerlist •

👀 Endless Eyes: Primary Toggle You can close your mortal eyes and see existence from a tinted black, otherworldly perspective, where entities glow.
👾 Oracularity Your body glows and your health doesn’t regenerate while your Endless Eyes are open, and upon opening or closing your Endless Eyes, you get half a second of invulnerability from natural damage sources like fall damage.
Info You can walk through some transparent blocks, and your movement speed is increased by 15% while staring at an entity.
🧐 Fixation While your Endless Eyes are open, your body’s power scales with the amount of time you have stared at an entity, with this time being referred to as Fixture. You take less damage and deal more proportional to your Fixture, but landing attacks depletes Fixture based on damage you dealt, and being attacked depletes Fixture a static amount.
Info Being attacked for 4 damage or greater can briefly close some of your Endless Eyes, preventing you from seeing any entities other than your attacker, halving your amplified damage resistance, and preventing you from shutting your Endless Eyes for the duration.
⏳ Broken Focus Your Fixture depletes at a moderate rate while your Endless Eyes are shut.
🪖 Eyewear Damage resistance and dealt with Fixture will scale to higher amounts depending on your progression in the Envisioner advancement section.
📖 Progression:
  • 👁️ Stone Starer

    • Stage One: Use a Spyglass and stare at an entity with your Endless Eyes.
  • 👓 Heavier Spectacles

    • Stage Two: Protect your eyes by equipping a Diamond Helmet.
  • 🕝 Betwixt Moments

    • Stage Three: Enhance your visions with magic by equipping a Netherite Helmet adorned with Protection 4.
🪬 Behold: Secondary Ability (Endless Eyes Open) After a windup, you can sacrifice your Fixture to shoot a hex as a laser, applying Ocular Reap to your opponent and dealing damage based on the amount of Fixture that was sacrificed.
💫 Eye Roll: Secondary Ability (Endless Eyes Closed) You can spring forwards and dash an additional time. Jump off of walls to bounce off of them, sneak on the side of walls to latch onto them, and dash into an entity to apply Ocular Reap. You drain Fixture in bursts to dash before your dash is consumed.
Info Eye Roll's cooldown only triggers when you run out of dashes and are on the ground. This means you can save your dash and passively utilize Eye Roll's wall movement, as if it were on a toggle.
⭐ Averted Your body takes 25% more damage from attacks while your Endless Eyes are closed.
🔭 Peerer When using a spyglass, Behold doubles in range, both it and Fixture gain bypass blocks, and your movement speed is increased by 10% while holding one.
🧠 Prophecies Your body never feels the safety of armor points.
Info Your body dissipates the strength effect.
🤯 Ocular Reap: Appliable Effect An effect in which the afflicted’s movement speed is reduced by 50% when stared at, and they grant twice the Fixture to Envisioners staring at them. This lasts for 5 seconds.

• Additional •

This origin is a revamp of the Oculean origin, and the icon was created by Artithefool!

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FintrisOrchid

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Licensed MIT
Published 2 months ago
Updated 2 months ago