Fetchr - Bingo v5
Fetchr is a custom gamemode where you play in survival Minecraft with a 5x5 Bingo board.
Try to collect all 5 items in a line for a quick Bingo or all 25 items for a longer Blackout game as quickly as possible!
Example of a Bingo Card as shown in the Fetchr lobby:
Example of a Bingo Card as shown in the Fetchr lobby:
General information
Fetchr / Minecraft Bingo is quite a simple concept as it builds ontop of the vanilla survival gameplay. You will start with an empty inventory at a random, unknown spawn point within the world and get an experience similar to starting a new survival world.
Your goal is to get items from the Bingo Board. There are multiple goals that are detected by the pack:
- Bingo: All 5 items in any of the rows, columns, or diagonals
- Blackout: All 25 items on the board
- 20 No Bingo: Get 20 items while avoiding any Bingo. This is the maximum number of items that can be obtained without triggering a Bingo and requires careful planning
- Multi Bingo: Obtain multiple Bingos at once. This can be accomplished by obtaining items of two intersecting lines and getting the item at the intersection last, effectively unlocking a combination of 2-4 rows, columns and/or diagonals at once.
You may also play in either (or both at the same time):
- Lockout Mode: Only one team can obtain each item, locking other teams out from scoring it. Once a team has obtained more items than any other team still can, this team will win.
- Blind Mode: The card is not visible and items get revealed as any player gets them. Knowing possible items and mutual exclusivity from the category chests is expected for this mode.
The map will always detect all goals. Don't worry when a Bingo is announced while you want to go for a blackout - just keep going, there is no automatic mechanism that ends the game before you desire to do so.
Download and Installation
This requires a fresh world. You may also use the world version from CurseForge while Modrinth is not yet supporting worlds for an easier installation.
!Don't attempt to use this pack in an existing world!
Singleplayer
- Start the game and select singleplayer
- Make sure you are using the correct Minecraft Version (currently 1.20.x)
- Select "Create New World"
- Select "Data Packs" and drag the downloaded file into the screen
- Enable the data pack by clicking the arrow and moving it to the right section saying "selected".
- Select "Done"
- If you want to run this competitively, select "More World Options" and enter the seed
91
into the text field at the top. This will make sure you get the same spawn points for the same Fetchr seeds as anyone else using this pack. - Select "Create New World"
- You will be prompted to download a resource pack. Download the pack, and enable it via Options -> Resource Packs and enable it like you did with the data pack before.
Multiplayer
- Create a new world on the server and stop the server afterwards.
- Copy the downloaded file into the
datapacks
sub directory. - Delete the folder called
region
. - Make sure the
server.properties
file is set according to this file. (For beta versions please look for an updated file in the changelog section)- Note that this file is made for the world version and assumes your world directory is called
Fetchr-5.1
. Just ignore thelevel-name
setting - If you already have a custom server.properties, make sure all the settings mentioned in that file are set correctly.
- If you don't have a custom
server.properties
override it with that file (and setlevel-name
to the name of the world folder of your server). When the server starts, all missing settings will be filled with default values
- Note that this file is made for the world version and assumes your world directory is called
- Start the server - everything is setup now.
Detailed Feature Overview
Custom HUD
While in-game you will have a bunch of custom HUD elements around your hotbar. This utilizes a custom font and does not require any mods.
The HUD can be customized in the Lobby and elements can be moved however you prefer them to be layed out, or individual components can be removed.
Bingo Card
The Bingo card shows all items of the current game and a summary of which team obtained which item so far. Items your own team has already gotten appear a little bit darker. Depending on the amount of teams, this display will be adjusted to fit all teams in.
From the lobby, 10 team colors are available.
Timer
There is a timer that counts up. This allows you to keep track of your time without any third party software. There is no time limit imposed by the map, but you can of course set your own goal. The timer counts real time. The timer icon also represents a functional Minecraft clock, showing the time within the current day
Player position
There is a player position visible which shows the coordinates relative to the spawn point. The coordinates on your F3 screen will be extremely high and hard to parse / communicate, due to the random spawn point. The icon also functions as a regular compass and can be changed to appear like the Minecraft compass icon via the preference settings.
Below the regular coordinates, there is by default also a chunk coordinate display. This is useful during certain times, for example when following a treasure map, the treasure will always be located at chunk coordinates 9 9, or to keep track of chunk boarders if you want to use the Lapis Trick
And below that, there is also a separated Y coordinate display, which is useful when digging down without requiring F3.
Fetchr Seed
Finally, there is a visible display for the Fetchr seed. Like a Minecraft world, where the same seed will generate the same world, the same Fetchr seed will generate the same Bingo Board and the same spawn point. When generating a card, you can choose to manually set a seed instead of generating a random card for competitive races or set-seed runs.
Custom Worldgen
Fetchr uses custom Worldgen to make certain items more reliable in a Bingo run.
Compressed World
Biome sizes are decreased to make finding biome-specific items more fun and reliable, and structure frequencies are increased.
No Nether
Owing to technical limitations with custom worlds, the Nether is disabled.
No Ites
All stone variants that end in -ite have been disabled from generating. This includes diorite, andesite and granite. This was done as a qol change to reduce inventory clutter and make digging for stone consistent.
Granite may still generate as part of copper ore veins.
Ambient lighting
There is a constant lighting factor in the overworld, similarly to the vanilla Nether. This allows seeing in caves clearly without torches.
Game Rule changes
- Weather is always sunny
- Phantoms, wandering traders and patrol spawns (which all work on a world-global timer) are disabled
Credits
Original idea and 1.11 implementation by Lorgon111: http://www.playminecraftbingo.com/
Code Contributors
NeunEinser - Main / Lead developer
Kri5t0fK
UnlucksMcGee
Translators
German by NeunEinser, gbegerow and LawrenceB
Polish by Kri5t0fK
Italian by Loweredgames
Dutch by ThomasToSpace
Portuguese (Brazil) by Draacoun
French by Aurélien
Spanish by Alvaro Orrego and HolaSoyElmo
Chinese (simplified) by 雨夢 YoMon and Sora
Contributing
This project is open source on Github.
Translating
Translations are hosted on Crowdin. Any contributions are appreciated.
If your language is missing, get in touch, and it can be added.
See Translation Help & Guidelines for more information.