Changelog
Added difficulty system
The pack has been reworked to now have a difficulty system There are four difficulty options, easy, normal, hard, and nightmare The main diference between the difficulties is the zombie's stat changes, but Nightmare has other additional challanges These difficulties are not finished and will be further fleshed-out in future updated
Added DJ Zombie varient
Added another varient for the DJ Zombie
Added Config options for Swarm Zombies, DJ Zombies, Zombie Villagers, and Illager Skirmishes
The player can now control these mobs' abilities to spawn
Fixed fire replacing blocks bug
Fire spread by zombies was able to replace a lot of different partial blocks, including paths and lava
Fixed GBG zombies not spawning properly
The GBG zombies wouldn't spawn at all
Fixed Disabling Zombie Types decreasing amount of zombies
If a player disabled any number of zombie types, it would decrease the total number of zombies that would spawn at night
Fixed zombie projectiles not dealing damage bug
If the player was hit by a zombie projectile when they where in their i-frames, the damage wouldn't go through
Fixed Skirmishes spawning at night bug
The Illager Skirmishes could spawn during nightime
Fixed Skirmishes not patroling
The illagers spawned in skirmishes would all wander seperatly of each other
Fixed Skirmish banners missing patterns
The Skirmisher banners didn't have anything on them
Updated Skirmisher and Patrol Leader banner drop chances
There is now a 100% chance that they will drop their banner
Fixed Zombie Heads name changing to Player Head after being placed down
The name of the item will stay Zombie Head, even through placing and breaking
Fixed broken Zombie Cutter
The Zombie Cutter held by the Phsyco Zombie didn't have the name or enchantments
Increased drop chance for Zombie Cutter and Miner Zombie Pickaxe
Increased chance from 0.085 to 0.09
Updated Miner Zombie's Pickaxe
Now has a custom name and custom enchantments
Fixed Zombie Villager helmets breaking
Naturally spawning zombie villagers would have their helmets break after a while and then would burn up
Fixed buff Nurse Zombie bug
The Nurse Zombie had 30 HP instead of 20
Fixed broken GBG Scorched Zombie ammo drops
The ammo the GBG Scorched Zombie dropped couldn't actually be used as ammo Also dropped less ammo than normally