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Compatibility 1.21
Breeze and Bogged added
Cuts bleeds options
"anchored eyes" particles for more compatibility with scale
1.20.5+ compatibility only.
Armarillo added as blood type mob.
Fall impacts required now a fall from 7+ block to get particle. Falls with 6- blocks are vanilla.
Crash yourself when falling from >12 block to get a custom fx.
Blood traces lifetime is now lowered to 15s (default).
Blood traces have been reworked is now less frequent: need at least 2 hearts of damage to spawn.
Water suffocation no longer spread blood.
Many options have been added in the ingame menu for more customization (premium).
Blood particles are now anchored eyes to better match possible mob scaling.
1.20 Compatibility: code and functionnality updated for 1.20
Camel and Sniffer added as blood type mobs
Code rewrited for 1.20+
Cuts bleedings: if a mob/player hit you with a sword/axe/tool, it will add 5 seconds of strain bleedings. There is a new option to enable/disable it.
improved blood trace performances
"Goremode" have been renamed into "Gorify".