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### Version 4.1 ++ Bug Fixes --> Moving the HoloPlatform now works again.

HoloPack 4.0

by Luuuki on May 23, 2024
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Version 4.0

++ New Features
    --> The GUI_barrel in the 2x2 and 3x3 table is now moving towards the player.
        --> The barrel is now easily accessible to all players from any direction.
    --> Implemented additional rotation modes.
        --> A permanent rotation mode is now available.
        --> We now have support for 15° rotations.
    --> The name of the player who created the hologram has been included in the table GUI with a head.
    --> We have implemented the option to change the base of the Hologram Table to a series of solid blocks.
        --> To achieve this goal, we implemented a new block tag with all solid blocks that can be used for this feature.
        --> Furthermore, we have developed a solution that enables users to set the table into the air while working with falling sand.

++ Quality of Life
    --> Block displays are now pinned to one location instead of teleporting to an exact position.
        --> The hologram is now centered on the table and displayed using an offset.
        --> Created new functions to match the new system.
    --> The entity of the main table has been changed from a marker to a Block Display.
        --> This change increases the possibilities of saving information in the block display.
        --> This change allows the hologram to be mounted on the block display.
            --> Through this change, we can improve our target selection.
            --> By changing this, we can minimize the potential delay in selecting targets.

++ Bug Fixes
    --> Fixed a bug that caused a lag when using the "Move" feature.
        --> The Move function was mistakenly executed by all Block Display of the hologram instead of just once.
    --> We have resolved an issue with the "save" engine of our datapack.
    --> We have addressed a few bugs that were identified during the testing phase of this version.
        --> We have resolved the issue with the new "heads" engine, which had been causing a bug. 
        --> We have resolved a few issues with the platform placement engine and are developing a new method. Stay tuned for further updates.

Working on older minecraft versions.


Project members

LordOSpyro

Member

Luuuki

Member

Details

Licensed GPL-3.0-or-later
Published 9 months ago
Updated 5 months ago