🔬 Infection Overwritten
This is my project and contribution for datapack jam 10 and my favorite project that i have made yet! This datapack will transform your world into a zombie apocalypse and force you to wander and find guns and items in structures.
The game comes with a built in guide in the form of advancements but it is still reccommended to read this page for helpful information
this datapack is also highly customizable! With a working config containing many customization options along with presets
Reccomendations
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Play with keepinventory on or if not, play with a datapack such as Keep Some Inventory Since you will be very familiar with death when your experience is over
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Play with friends! This game is meant to be multiplayer and although playable in singleplayer, it is alot more fun to rough through the zombie apocalyse with friends. There are also special config options for multiplayer such as difficulty scaling and friendly fire
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DO NOT PUT THIS INTO YOUR SURVIVAL WORLD, when i say "Overwrite" im not kidding, this replaces vanilla gameplay
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This datapack is HARD. I recommend playing on easy mode for your first playthrough
How to Play
When you first load into your world, you will notice you have obtained a tactical knife and the "Light in the dark" advancement,
All players that load into the world will be given a 1 minute grace period! This can be customized in config located below:
While you have your grace period, you must run around and find structures! These can range from simple campsites to abandoned army bases to military supply crates. These will hold useful items you will use during your journey
While you explore you will also find strange green goop. Do not step in this! It can get you infected. You will not know when you are infected so you must regularly check with an infection scanner found in structures. If you are infected, use an antidote to cure yourself before you turn into a zombie!
Defend secure buildings with guns you will find in these structures and survive the zombie apocalypse for as long as possible. Customize your experience to something new, fresh, and even more difficult using config presets and config options that can be changed to fit your needs
Fight against your friends for survival! Or play Co - op and rough the apocalypse together! Fight against hordes of smart zombies. And send your survived time into my discord server or PMC. I love to hear yor feedback and see how good you do!
📠Config
📠Presets
Command: function overwrite:config/presets/(preset)
Presets:
Baby - Makes everything way too easy
Easy - Recommended for beginners
Hard - Damn hard, you wont be able to do anything
Impossible - If you survive 100 days of this i will... Give you a virtual high five
Normal - The Default, pretty hard
NoZombies - Removes Zombie Spawning, in case you just want to gunfight with your friends.
📠Settings
Command:
/function overwrite:config/settings/(setting)/(value)
AnimalReplacement - Replaces most vanilla mobs with zombies
CustomZombieSpawning - Makes zombies spawn around players whos grace period ended
Difficulty Cap - Caps how many players in the server can spawn zombies at one time
Difficulty Scaling - Makes it so that the more players in the server the more zombies spawn
FriendlyFire - Determines if you can shoot other players with guns
Grace Period - Controls how much time you have before zombies will spawn around you
Vaccination - Determines if players are allowed to use vaccines
ZombieSpawnChance - Determines the percentage chance that a zombie will spawn around a player with an expired grace period every second.
Time Counter - Tells you how long you have survived for if true
Dread Sounds - Controls Custom Ambient Noises
function overwrite:config/reset - Resets everything back to default
function overwrite:config/explain - Explains all settings to you
General Info
Every zombie that spawns into the world will now be given a random set of tags and buffs! Meaning some zombies will be able to break blocks, spread infection quicker. Build up to you, etc.
This project is to be updated after the jam is finished. So i plan on adding many new features, like making the game a lot more replay-able and all that jazz. Thanks for playing my datapack!
Credits
Modeling and Programming - HAK0TA538 Backpack Texture and Beta Testing - Pixlent Other Testers - Techno, Chiknnugget