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Patch 1.1 / 06.09.24

Added:

  • All zombie type mobs can turn into a Bossmob
  • All skeleton type mobs can turn into a Bossmob
  • Random scale, range= Normal:1.0-1.5; Worldboss:1.6-1.9
  • Random HP, range= normal:250-500hp; Worldboss:1000-1024hp
  • Bossmobs Now can have 10 different Names.
  • Worldboss
    • 1% changes that a Boss will become a Worldboss.
    • Has 1000+ HP
    • Still give the same loot for now
    • Harder overall
    • Drops overall more loot but the same
    • Double EXP reward

Changed:

  • multiple Bossbars can now be shown at once.
  • Bossmob spawning method
    • 0.1% changes of a Zombie or skeleton type mobs to change into a Bossmob
  • Method of showing the bossbar
  • Uninstall function now alike my other datapack unistall functions
    • example: Turning off the datapack after using it.
  • Everything is working faster
  • Bossbar is Pink
  • Bossbar-name is Yellow
  • Normal skeleton bosses are harder.

Fixed:

  • Advancement bugs
  • Using the uninstall function does not deactivate the Datapack

Patch 1.0.6 / 25.04.24

  • 1.20.5 port

Patch 1.0.5 / 10.03.24 / Kaths-sim-bomo

24w09a and up / 1.20.5 / 1.21 port with the new component-system

  • Added: The bossbar now also show the health in numbers

  • Fixed: Bosses doesn't get any effects in 1.20.2

1.0.0 - 26.09.23

  • Release version

1.0.1 - 27.09.23

  • Added: Uninstall function

1.0.3 - 27.09.23

  • Added: Infos in advancements
  • Added: Achievements for bosskills

Project members

Kathezel

Owner

Details

Licensed ARR
Published a year ago
Updated 2 months ago