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Ports

  • Ported to 1.21

Bug Fixes

  • On first load, no mobs were shown as targets

Bug Fixes

  • On first load, no mobs were shown as targets

Changes

  • Added a roulette animation to the display
  • Changed the sound effects of the display

Additions

  • Hold a compass in the offhand to display the Wanted mob

Bug Fixes

  • The start sound of a hunt was being played for players who joined the world, even though there was no hunt at that time

Changes

  • The end/start of a day is now detected at tick 0 (which is 6:00 AM), instead of as before, at 18000 ticks (12:00 PM).
  • Players will now be warned about a hunt, even if they joined after it was first announced

Bug Fixes

  • Along with this (^) change, sleep-related bugs have been fixed.

Bug Fixes

  • Upon entering the world, a new hunt would begin even if one had already started before leaving the world.

Bug Fixes

  • When sleeping, the passing of the night was not detected and the hunt could be continued the next day.

Project members

Kyubion Studios

Kyubion Studios

Organization

Details

Licensed CC-BY-NC-4.0
Published a year ago
Updated 3 months ago