Legendary Encounters (Cobblemon)

Legendary Encounters (Cobblemon)

Data pack

Obtain Legendary Pokemon in Survival!

Server AdventureGame MechanicsWorld Generation

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LegendariesV1.2c

Changelog

UPDATED Ver. 1.2c

  • Hello again! Back after a few days to add/improve/tweak some features of Legendary Encounters :D
  • To start, the shady villager has been improved with a shop! He will sell you various items related to progression and other misc as well as a further tweaked/improved spawning method for paradox pokemon! Progression Changes:
    • Changed advancement display! All advancements are hidden until unlocked.
    • Changed activation method- You now need an activated beacon of 1 layer.
  • Added new structure- Legendary Dungeons! After thinking for a while, I figured that limiting myself to only one legendary each didn't make too much sense if I wanted to get them as their shiny variants! So I added Legendary Dungeon structures that become available after you've beaten rayquaza. Find these ancient underground temples and sacrifice one Totem of Undying before entering to encounter a random legendary of which you have previously faced! Warning: The game doesn't seem to like command blocks too much so if its not working, use /reload(keep in mind the issue /reload has with cobblemon).
  • And finally- you can now find Iron Leaves via the Shady Villager now! Iron Leaves has been added to Special Encounters!

Files

LegendariesV1.2c.zip(126.06 KiB) Primary Download

Project members

rjsonic

Owner

Details

Licensed MIT
Published 2 years ago
Updated 11 days ago