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Life Steal

GitHub Smithed Modrinth PMC Discord StewBeet

Life Steal FR is a simple datapack configurable aiming to add life steal behaviours from the original Lifesteal SMP:
https://lifesteal.fandom.com/wiki/Season_1

This datapack adds texture for the revive beacon and use 1.21 food components for interactions with the system (eating a heart, consuming a renamed revive beacon)

DON'T FORGET TO DOWNLOAD THE REQUIRED RESOURCE PACK

📥 Download links:

⚙️ Configuration

Players can withdraw hearts by typing /trigger life_steal.withdraw.

Default settings:

  • Revived players respawn with 4 hearts
  • Maximum heart limit is set to 20 hearts
  • Players lose a heart upon death (whether killed by another player or from natural causes)

These settings can be customized using the following commands (requires operator permissions):

  • scoreboard players set MAX_HEARTS life_steal.data 20 (Maximum of 20 hearts)
  • scoreboard players set REVIVED_HEARTS life_steal.data 4 (Amount of hearts to respawn with when revived)
  • scoreboard players set NATURAL_DEATH_HEART_DROP life_steal.data 1 (1 = drop a heart when dying to non player, 0 = disable that)

As datapack don't have /ban permissions by default, you should edit your server.properties file and set the line function-permission-level to 3

Life Steal Image

⭐ Star History

<html> Star History Chart </html>

Project members

Stoupy51

Member

Details

Licensed MIT
Published a year ago
Updated a day ago