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Updated to 1.21.6

Fixed some stuff that broke due to changes to area effect cloud particles.

Updated all my items with Lore to fix an issue from when I updated to 1.21.5. They all worked in that version but now don't.

Updated to 1.21.5 Fixed all recipes and items to use the new text format.

Fixed the Water Axe breaking due to some changes to NBT.

Fixed all the items that had attributes to update it to the new format.

  • Updated to 1.21.4
  • Fixed every texture for every item, as they all needed Item Model Definitions as of 1.21.4
  • Just needed to specifically fix the Throwing Axe, which broke due to the Custom Model change

Updated with a bunch of new 1.21.2 features.

Changed all textures and related models to use the item_model component. This allows for far better compatibility with other datapack's content as you don't have to worry about overlapping base items.

Added relevant repair materials for every item

Updated to 1.21.2 and 1.21.3 Updated all recipes into the new format. Fixed all the issues with the new attribute format. Added repairable materials to all items.

Updated to 1.21.1 (technically) Swapped all items to be stone based instead of netherite based... some players found that using item repair, they could remove the data and get free netherite items...

Updated to 1.21 Fixed a bunch of stuff with all the folder name changes. Fixed a ton of small bugs that popped up. Updated all attributes to the new format.

Updated to 1.20.5 and 1.20.6, which meant doing a TON of reworking to implement the new Components. Added recipes for all the axes that use the new Component Crafting, so no need for the Axe Crafter any more. Updated all items, abilities, and particles to actually work. Many hours of work.

Updated to 1.20.3 and 4

Updated to 1.20.2. Fixed just a few minor issues. Updated all RNG functions to use the new /random command for a small performance boost!


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WASDBuildTeam

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Licensed WDL
Published 2 years ago
Updated 7 days ago