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Changelog
Additions:
- Added a failsafe feature (if the function that runs every second failed to reschedule due to an update, the pack will now reschedule it & start working properly again)
- Added a sound for Totems of Revival being consumed (it's the Totem of Regeneration sound from 'Minecraft: Dungeons')
- Added sounds for Allay & Vex conversions (Vex sounds (3) from 'Minecraft: Dungeons', Allay sounds (8) from 'Minecraft:Legends')
- Added Modrinth to pack download page links
Changes:
- Updated to 1.21.4 ('Mob Tweaks' items obtained in v1.0 no longer work - to update the items hold them in either hand; Totems of Revival now always save the effects you had before activation)
- Changed the 'CHANGELOG' button in resources to 'CHANGELOGS' (you will now be able to select between the v1.0 and v1.0.1 changelogs)
- Updated structure & skylight detection (in theory, some mod/DP structures that replace vanilla Mineshafts/Mansions/Strongholds should support 'Mob Tweaks' spawning changes)
- Allay health detection is now more accurate (the particles will be displayed if the Health value is below the max_health attribute value; if the Health value is higher the particles won't display even if the Allay is healing)
- Totems of Revival no longer work in Creative
Fixes:
- Fixed Totems of Undying being consumed while holding the Totem of Revival in the offhand & being withered
- Fixed undead mobs in Trial Chambers being able to pick up items (this is actually a vanilla Minecraft bug)
Details
Licensed ARR
Published 6 months ago
Updated 5 days ago