90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

Changelog

1.0.1

Additions:

  1. Added a failsafe feature (if the function that runs every second failed to reschedule due to an update, the pack will now reschedule it & start working properly again)
  2. Added a sound for Totems of Revival being consumed (it's the Totem of Regeneration sound from 'Minecraft: Dungeons')
  3. Added sounds for Allay & Vex conversions (Vex sounds (3) from 'Minecraft: Dungeons', Allay sounds (8) from 'Minecraft:Legends')
  4. Added Modrinth to pack download page links

Changes:

  1. Updated to 1.21.4 ('Mob Tweaks' items obtained in v1.0 no longer work - to update the items hold them in either hand; Totems of Revival now always save the effects you had before activation)
  2. Changed the 'CHANGELOG' button in resources to 'CHANGELOGS' (you will now be able to select between the v1.0 and v1.0.1 changelogs)
  3. Updated structure & skylight detection (in theory, some mod/DP structures that replace vanilla Mineshafts/Mansions/Strongholds should support 'Mob Tweaks' spawning changes)
  4. Allay health detection is now more accurate (the particles will be displayed if the Health value is below the max_health attribute value; if the Health value is higher the particles won't display even if the Allay is healing)
  5. Totems of Revival no longer work in Creative

Fixes:

  1. Fixed Totems of Undying being consumed while holding the Totem of Revival in the offhand & being withered
  2. Fixed undead mobs in Trial Chambers being able to pick up items (this is actually a vanilla Minecraft bug)

Files

mobtweaks-1.0.1.jar(835.11 KiB) Primary Download

Project members

iNkoR_the_2nd

Member

SquizzleDizzle

Logo Artist

Details

Licensed ARR
Published 6 months ago
Updated 5 days ago