This changelog reflects changes compared to the latest Nice Mobs Remastered version
Changes:
- valid mob types are now controlled by valid_for_equipment tag list
- random equipment has now a chance to be enchanted randomly
- random equipment has now random damage applied to it
- Armor has now a small chance to drop (except Diamond/Netherite)
- head, main-/offhand equipment is now applied less often
- player heads which had a fixed player skin in the past have been replaced by dynamic player skins based on players who joined the server (single player worlds of course only fetch the players head)
- mobs with player heads which have a player skin do also show the name of the player
- Bogged can now also show player heads with player skins
Fixes:
- shields and other offhand items being able to get dropped