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Changelog
This changelog reflects changes compared to the latest Nice Mobs Remastered version
Changes:
- valid mob types are now controlled by valid_for_rarity tag list
- killing a rarity mob now also gives extra experience
- revamped loot tables of rarity mobs
- Common Mob drops valuables (Emerald, Quartz, Lapis, Diamond, etc.)
- Rare Mob drops a filled Bundle with one of 12 themed contents
- Legendary Mob drops an enchanted Book
- Mythical Mob drops enchanted Equipment
- Rarity Mobs now get selected regardles of how far it's away from a player
- removed passive mobs from being selected as a Rarity Mob
- health of Rarity Mobs now increases with higher rarity
Fixes:
- Mobs getting a rarity assigned to often
- Mobs getting rarity assigned way after they have spawned
Files
nice-rarity-mobs-1.0.jar(563.97 KiB) Primary Download
Details
Licensed GPL-3.0-or-later
Published 9 days ago
Updated 10 days ago