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Mobs only spawn at night, and "despawn" at day.
You also get a few seconds of darkness at when night starts and a few seconds of night vision when daytime starts, so you can keep track of the time even while caving without a clock.
It will only despawn entities that:
- Are in the nocturnalmobs:hostiles tag
- Are in the overworld
- Do not have the {PersistenceRequired:1b} nbt (this includes mobs with nametags and those that have picked up items)
- Are not mounting an entity (careful with chicken jokeys!)
By default, the mobs in the nocturnalmobs:hostiles tag are:
- zombies
- zombie villagers
- husks
- drowneds
- skeletons
- strays
- spiders
- cave spiders
- creepers
- endermans
- phantoms
- slimes
- witches other mobs must be added via datapacks
You may disable the darkness and night vision by executing these commands:
- /function nocturnalmobs:config/disable_night_alert
- /function nocturnalmobs:config/disable_day_alert
and re-enable them using:
- /function nocturnalmobs:config/enable_night_alert
- /function nocturnalmobs:config/enable_day_alert
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Licensed MIT
Published 10 months ago
Updated 10 months ago