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ParkourEditor

Placeable Start, Checkpoint, and Finish Flags for a better parkour / Jump and Run experience with timer.

Place Flags

Place flags using the following commands. Set the same parkour identifier at the end of the command to connect multiple flags to one parkour. The parkour identifier must be an integer.

/function parkour:place_start {parkour: <int> }
/function parkour:place_checkpoint {parkour: <int> }
/function parkour:place_finish {parkour: <int> }

Utility Commands

Get Marker ID and Parkour ID of your nearest Flag:

/function parkour:get_id

Uninstall datapack by running /function parkour:uninstall and removing the pack from your world.

Player Commands

Non-Admin players can use /trigger commands to teleport inside the parkour.

/trigger parkour.cancel cancels the current parkour run.

/trigger parkour.reset teleports you back to the start of the current parkour run and cancels the current run.

/trigger parkour.checkpoint teleports you back to the last checkpoint.


Project members

SpeedyNurBesser

Member

Details

Licensed GPL-3.0-or-later
Published a month ago
Updated a month ago