90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Filter loader...
Filter channels...

v1.0

by lunaStellarii on Jul 5, 2024
Download

v1.0

by lunaStellarii on Jul 5, 2024
Download
  • updated pack.png
  • slight adjustment to vanilla geode frequency
  • aquifers have been changed from the base game, generating more frequently in select areas to form large cave lakes/rivers
  • underwater magma has been made more common compared to the base game
  • added pancake caves: a type of cheese cave that is much wider than they are tall, and often very smooth in appearance
  • added udon caves: a type of spaghetti cave that is often much wider than vanilla spaghetti caves, and with very slow elevation change
  • another group of noodle caves have been added that are slightly roomier, and will sometimes stretch more horizontally
  • regular carver caves have been changed to be a little more frequent, and can be a little larger, especially in width
  • carver ravines/canyons have been changed to be a little more frequent, can be a little longer, a little wider, curve a little more, and also generate in deepslate
  • glow lichen will generate more often in scattered patches compared to single isolated pieces, and much more in dripstone caves on dripstone blocks
  • glow lichen will also generate more in some aquifers
  • color of water in lush caves have been changed to use the warm ocean water color
  • glow squid spawn much more in lush and dripstone caves
  • aquifers will generate with some patches of kelp, more significantly in dripstone caves
  • occasional small dripstone patches will generate randomly in any cave
  • mineshafts generate 1.5 times more often compared to the base game
  • mineshaft loot:
    • added gear randomly enchanted with mending, unbreaking, depth strider, aqua affinity, or respiration, depending on the item: turtle shells, iron boots
    • added extended (8:00) potions of water breathing
    • added lanterns, removed iron ingots
    • some other mineshaft loot made less common/plentiful
    • enchanted books rebalanced to use level 15 enchanting, along with some mending
  • two additional categories of amethyst geodes that will generate with a wider variety of sizes and shapes
  • large copper and iron ore veins are made a little more prevalent than the base game

Project members

lunaStellarii

Member

Details

Licensed CC-BY-NC-SA-4.0
Published 6 months ago
Updated 6 months ago