Skeletons With Tipped Arrows

Skeletons With Tipped Arrows

Data pack

Skeletons have a chance of spawning with random tipped arrows.

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Skeletons With Tipped Arrows

This datapack simply adds a 50% chance for each skeleton to spawn with a random tipped arrow. For skeletons that do spawn with a tipped arrow, the probability for each type of tipped arrow is as follows:

1.21+
  • poison: 17%
  • slowness: 17%
  • harming: 17%
  • weakness: 17%
  • night_vision: 2%
  • invisibility: 2%
  • luck: 2%
  • swiftness: 2%
  • fire_resistance: 2%
  • turtle_master: 2%
  • water_breathing: 2%
  • leaping: 2%
  • regeneration: 2%
  • strength: 3%
  • slow_falling: 2%
  • healing: 2%
  • oozing: 2%
  • wind_charged: 2%
  • infested: 2%
  • weaving: 2%
Pre 1.21
  • poison: 16%
  • slowness: 16%
  • harming: 16%
  • weakness: 16%
  • night_vision: 3%
  • invisibility: 3%
  • luck: 3%
  • swiftness: 3%
  • fire_resistance: 3%
  • turtle_master: 3%
  • water_breathing: 3%
  • leaping: 3%
  • regeneration: 3%
  • strength: 3%
  • slow_falling: 3%
  • healing: 3%

You can manually change these probabilities inside the Skeletons With Tipped Arrows.zip/data/skeletons_with_tipped_arrows/function/roll.mcfunction file.

If you want to remove the datapack, run /function skeletons_with_tipped_arrows:uninstall.

Credit to mingshi3_uiuc on Reddit for their RNG implementation.


Project members

Ninjaking312

Member

Details

Licensed MIT
Published 7 months ago
Updated 3 months ago