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Skylands Over The Sea

Changelog

Nice Quality of Life Update

  • Fixed issue where kelp / sea grass / sea pickles wouldn't generate beneath floating islands.
  • Made transition from floating islands to the ocean less harsh (the floating islands shouldn't look cut off).
  • Made the underground biomes based include ocean biomes as well. You will still be able to find all of the normal cave biomes down there as well, just added them as well.
  • Stopped snow from generating in taiga biomes and stony shore biomes.
  • Revamped the cave biome distribution (more like vanilla).
  • Cleaned up internal files.

Files

Skylands_Over_The_Sea_MC1.19.4_v1.1.0.zip(82.66 KiB) Primary Download

Project members

Klinbee

Owner

Details

Licensed MIT
Published a year ago
Updated a month ago