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STK's Tool Trims

Allows all vanilla trim templates to be applied to tools and weapons in the smithing table: bows and crossbows, all Swords, pickaxes, axes, shovels and hoes.

Download instructions

This page hosts both the datapack and the texturepack. Each release containe both the files you need: the datapack is the primary file, and the texturepack is the additional file.

Vanilla versions of the pack are only available for MC 1.21.2 and onward.

The version for MC 1.21.1 requires Variants-CIT on the clientside for the trims to be visible.

Implementation details

Vanilla

Vanilla versions of the datapacks are fully powered by custom smithing recipes, which also change the tool's item_model component:

  • On MC 1.21.3, the item model is changed to "trimmed_<item_name>/<trim_pattern>_<trim_material>".
  • On MC 1.21.4, the item model is changed to "trimmed_<item_name>/<trim_pattern>". Material variance is handled within the model itself.

Variants-CIT

The Variants-CIT data-pack (released for MC 1.21.1) does not include any recipe, and does not set any custom data on the tools. It simply adds all trimmable tools to the #trimmable_armor tag, making them valid ingredients for the vanilla armor-trimming recipe. It is very lightweight, and completely agnostic to the list of possible trim patterns and materials; meaning it is compatible with all supported versions of minecraft, and is expected to remain so for the foreseeable future.

All published texture-packs (including the "vanilla" releases) have support for Variants-CIT, and so can be used with this version of the data-pack.


Project members

Estecka

Author

Details

Licensed CC-BY-NC-SA-4.0
Published a month ago
Updated 17 days ago